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May 26th, 2001, 06:41 PM
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Re: This game is an expensive coaster
. If you order a computer game and get a computer game.... The comparison doesn't fly.
You bought the game based on the fact that it might get TCP/IP sometime in the future, it hasn't yet but it might one day so you are SOL for the moment. You can be patient and wait, or forget the whole thing, sell the game on e-bay, take Shrapnel offered game, if you push it enough maybe get your money back etc. Not un-reasonable options.
How many hours have you played SE4? I don't believe you didn't enjoy playing at least one game vs the AI at the start. If you didn't care, you wouldn't be posting. I guess you received some value for that original $40 - $10 or $20 at least.
Personally I could spend $40 on sushi and beer in an hour. <<<<
Well, I would argue that a disk that has a game on it that I can't participate in, in any manner that I wished to when I bought it or that any other game company would even consider appropriate, I didn't get a computer game I got a coaster for my 45 bucks.
I am not sure Richard was offering the game to me. If he says he was that would satisfy me. He hasn't responded yet. Look you are obviously young so lacking in experience about such things. But, if you watch the ads for all that crap on TV late at night I can assure you 90 percent of that stuff doesn't work at all the way they say it does. They even give a money back guarantee which this company didn't even do. They make their money because they know 99.9 percent of the people who get it and find out it doesn't work aren't going to bother to rebox it and send it back. Nor are any of them going to sue for a lousy 20 bucks. However, that does not make selling a faulty product suddenly ethical. It only takes one person to get mad enough to do something about it.
No I think the kitchen analogy was quite apt. I would even stretch it further. If I am promised the kitchen by the contractor and he leaves off the hardware he could do as this company is and say. "Well I never promised you hardware for the cabinets" A judge would rule that an assumption that a finished kitchen would have hardware was implied in the contract whether or not they actually said it or not. Regardless of what was actually specifically promised for this game is irrelevant actually. The point is, is this game a finished computer game? Did the company do the finishing? I would say no.
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May 26th, 2001, 06:42 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: This game is an expensive coaster
quote: Look I understand okay? You all are arguing with BS logic. If I order a gun from a company and they send me a hammer instead. You can't tell me I shouldn't be pissed because I can still defend myself with a hammer. It's not the same thing.
They gave you the damn gun, now go get the bullets and play-by-web with your friends.
That is what you want, right? To play humans? Then go ahead. Nobody's stopping you, and certainly not SE4.EXE.
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May 26th, 2001, 06:51 PM
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Re: This game is an expensive coaster
Also if you would like to check out http://seiv.pbw.cc I would be happy to oblige you with a game against real live humans. It's not as fast as TCP/IP I guess, but I have a game there that is up to turn 45 in three weeks. At this rate we should be well past 100 turns in 6 months.<<<<
I have certainly done marathons before. The main problem I see with this is you have to have reliable people that keep the turns moving. My biggest concern is I would spend months and as soon as I start beating somebody they would quit. With TCP/IP my friends and I could play an entire game in a weekend or 2 weekends at most. It's just too much time and effort for me any other way. Although, I am happy some of you enjoy it.
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May 26th, 2001, 06:56 PM
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Shrapnel Fanatic
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Re: This game is an expensive coaster
Yo, if your friends are willing to all get together to play direct-connect TCP/IP, then why can't they play PBW?
If you're all playing and submitting turns at the same time, there's no reason why you can't do 20 turns a day on PBW.
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May 26th, 2001, 07:00 PM
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Re: This game is an expensive coaster
rder <<<<<<
That says it all.
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May 26th, 2001, 07:02 PM
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Re: This game is an expensive coaster
You are still comparing apples and carrots.
Software companies never sell finished products, if they did then there would not be any need for patchs, add-ons, etc. Name one game that was sold as a finished product and had everything they said they would like to include when they first made it known they were working on the game.
Even your OS is not completed. (I.E. In Nervada, MS stated that Win98 would end the blue screen of death problem. They turned on the computer and it core dumped. Bill was so red in the face. They released the product 4 weeks later to the gen public but if you bought a new system, it came with it installed. <I have win98 a month before it was released to the stores.> They then later still came out with Version 2 which was still not complete and made a number of patchs.)
Do that and You may just convince me.
I am out, I got a mod to release (no time given so no one will hold me to it.)
[This message has been edited by Dracus (edited 26 May 2001).]
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May 26th, 2001, 07:03 PM
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Re: This game is an expensive coaster
This is the best action to take rather then post that we are lacking in brain area or a false statement that your dog can beat the game.(A MORE BELIEVEABLE STATEMENT WOULD HAVE BEEN:<<<<
Look I don't know you and you didn't have to post your resume. The thing about my dog was supposed to be a joke. I didn't think it was all that subtle that anybody would think my dog actually played it. I don't question people's intelligence unless I am given reason to. But, to me that is enough reason to.
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