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Old May 22nd, 2004, 05:54 PM

Cohen Cohen is offline
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Default Re: Province Governor / Feudatary

Often you see events like "one of your baliff is afraid of XXXX, PD raised by 5/10/15" ...

This game me the idea of allowing players to give to each province a "baliff chassis" ... a sort of governor ...

He can be skilled in 1 thing, that improves the province.

There could be a military Baliff raising 1 PD/turn.
A strategist one that can raise resources by 10%,
An economist that raise income, an engeneer baliff that raise your castle defence of repair in 10 or 20%, and so on ...

Each baliff should have a cost however, and perhaps an unkeep too.
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