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  #1  
Old May 25th, 2001, 12:20 AM

Oggy ben Doggy Oggy ben Doggy is offline
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Default Satilite loophole

IIRC, a base satilite component is 30-40 ktons, and holds 70 ktons of cargo. with a computer core, that's 60 ktons of wpns.

So you get about double your fire power, at the cost of the satilites not being able to move when deployed.

I glassed a comple of minor planets when my spy sat ship just pulled up along side and discharged it's 4 remaining CSM sats.
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  #2  
Old May 25th, 2001, 12:34 AM

Marty Ward Marty Ward is offline
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Default Re: Satilite loophole

I don't think it is a loop hole as much as confusion over what the size really indicates. This has been debated in other threads and is one of those things that can only be answered by God, or Aaron.
I think the tactic is useful in certain situations but not against ships.
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  #3  
Old May 25th, 2001, 12:40 AM
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Dracus Dracus is offline
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Default Re: Satilite loophole

This is not a loop hole, just another way to fight. I put sat's around allie planets all the time. so when they declare war, I can take some of them out. Unless they have PD on the planet then you will lose all your sat's.
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Old May 25th, 2001, 08:48 AM

Magnum357 Magnum357 is offline
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Default Re: Satilite loophole

Wait a minute! Let me get this straight. You deploy satilites around your allies planets? Hmmm... I've never tried that before. Although it sounds rediculas in reality (I doubt anyone in a PBEM game would allow you to do that, at least not without something in exchange) at least its another trick in my book against AI opponents.
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Gryphin-

I started my first game. The Selay Consortium just hosed a colony ship, @#%Q@#R, Then accepted a Trade Treaty.
What is it about Neutrals that shoot first and ask quesitons later?

Atrocities-

Its called Gun Ship Diplomacy. <img border=0 title= alt=[Big Grin] src=biggrin.gif /]
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  #5  
Old May 25th, 2001, 09:39 AM

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Default Re: Satilite loophole

Why deploy satellites ? They cost much more than the equivalent damage from mines, and can not be seen to make anybody unhappy !
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  #6  
Old May 25th, 2001, 10:39 AM
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Default Re: Satilite loophole

quote:
Originally posted by LCC:
Why deploy satellites ? They cost much more than the equivalent damage from mines, and can not be seen to make anybody unhappy !


Satellites have two advantages compared to mines: First if the treaty is broken the satellites will blockade the colony. Second you can destroy the colony with the satellites.
Mines will only affect ships that enter the sector of the colony.
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  #7  
Old May 25th, 2001, 11:14 AM

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Default Re: Satilite loophole

Q are you sure about that blockade ? I seem to recall trying it way back, and the only thing which would blockade was a ship or a moon.....

My policy is not to blow planets since I want the population and facilities, so for me that does not count. Besides that it would have to be a lot of satellites or a poorly defended colony to work.

[This message has been edited by LCC (edited 25 May 2001).]
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