.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old May 31st, 2004, 10:19 PM

rabelais rabelais is offline
Second Lieutenant
 
Join Date: Nov 2003
Location: houston TX
Posts: 493
Thanks: 32
Thanked 1 Time in 1 Post
rabelais is on a distinguished road
Default Re: Soul Gate questions

I noticed in reading user created docs today that SG allegedly gets dark knowledge as a starting spell, and while neither BE or AE do.

Is this actually the case, and if so, anyone have a theory as to why this is?

It seems to me that SG, being more defensively oriented, is much stronger in MP than the other themes, I find it odd it should receive a huge bonus in the form of insta-remote searching.

What am I missing?


Rabe the Broken, Ashen Man
Reply With Quote
  #2  
Old May 31st, 2004, 11:31 PM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: Soul Gate questions

Quote:
Originally posted by rabelais:
It seems to me that SG, being more defensively oriented, is much stronger in MP than the other themes, I find it odd it should receive a huge bonus in the form of insta-remote searching.
Dark knowledge is conjuration 2, which is not a difficult target for a magic scale Ermor. It also slows their expansion down, as a death 9 pretender with raise skeletons can take just about any province from turn 2.

Soul gate suffers from the fact that their troops are much less numerous than Ashen Empire Ermor's. They are also extremely vulnerable to magical damage. While they might take damage only 25% of the time from the troops of most nations, they are also only able to effect opposing troops 54% of the time with standard MR values. The antimagic spell is the equivalent of giving all of your units a large boost in protection against the Soul Gate forces, as they will have a very hard time causing damage.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:49 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.