.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #10  
Old May 31st, 2004, 02:37 AM

Molog Molog is offline
Sergeant
 
Join Date: May 2004
Posts: 338
Thanks: 0
Thanked 0 Times in 0 Posts
Molog is on a distinguished road
Default Re: Items duplicate spell effects, or cumulative?

Did some testing of my own. Seems there is some buggy behavior going on.

I have a blood fountain with 10 blood. The blood fountain has 4 misc. item slots.

If I give the blood fountain only two two brazen skulls, it gets level 11 blood magic. So far so good.

However if I put an item between the two brazen skulls, it gets level 12 blood magic. I used the pocket knight and pocket lich for this.

Having an empty misc. slot between the two brazen skuls gives you level 11 blood magic.

In conclusion, if there is an different misc. item between two similar misc. items they are probably cumulative. Might also work for creatures with more than 2 hands.

Could be nice with that ettin hero carion woods gets, give hime two dwarfen hammers for a 50%forge bonus.

Crone gets 3 misc slots, could be exploited.

[ May 31, 2004, 01:51: Message edited by: Molog ]
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:39 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.