.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old May 31st, 2004, 08:04 PM

Huzurdaddi Huzurdaddi is offline
First Lieutenant
 
Join Date: Mar 2004
Location: Seattle
Posts: 771
Thanks: 0
Thanked 3 Times in 2 Posts
Huzurdaddi is on a distinguished road
Default Re: Improving National troops ?!?

Quote:
Since in late game national troops become very very useless (ghost rider, 5 death gems, tartarian gate, 10 death gems, bane/wraith lord 10/40 death gems, and similar summons that vanquish them all) I've some proposes to do:
I have an idea. Let's look at what all of the summons you have pointed out have in common: death magic!

Let's talk about the early summons that people use that are really good: Banes, Wrights. The later on Bane Lords, Wraith Lords and then the summons that you list.

The only other path which comes close is Blood ( demons are simply *really* inexpensive compared to what you get ).

Were it not for those two paths national troops would be effective for far longer. Sure national troops would be dominated by mages in the end, but isn't that what we expect?
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:17 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.