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June 4th, 2004, 03:27 AM
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Major General
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Re: MP Game - Omfg another mp game!
I'd say a good rule for defining the line between "hoarding" clams and "disposing of useless water gems" is when you are producing more than one clam through alchemized gems per turn. For instance, with a water gem income of 12, a production run of 1-2 clams per turn is "non-hoarding".
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June 4th, 2004, 05:50 AM
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Private
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Re: MP Game - Omfg another mp game!
Quote:
Originally posted by PrinzMegaherz:
I dont mind a vampire queen with strong blood and death magic, as you could expect from a vampire. I dont want VQ with other paths. That should solve the problem and make balanced enough to be played with.
Regarding Clam hoarding, I have no way of controlling how many clams are owned by each player. I have not experienced clam hoarding myself, so I am not sure whether it is as abusive as some people here mention or not. I am sure however, that using this strategy successfully needs a somewhat experienced player, and this is a low experience game, so those two things should exclude each other.
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This is not clever limitation. It'll be my 3rd MP game. So i'm newb in this sense. But i'm sure that on crowded map, no one will start clam hoard. It's only possible when you have time, and if you don't all this is pointless.
Now back to VQ, it's not that much fun in taking only blood and death, since you don't need a lot of this knoowledge. Let's suppose i would like to create Super Combatant. Then i'll take Ghost King and we'll see exactly the same issue. I honestly do not understand why GK should be different?
I think it's highly counter-productive to limit something, how else you could learn how to beat some strategy other that try to do it in real MP game?
to JJ: there are a lot of strategies that will give advantages to the player. And that's the whole point of choosing correct one.
As for clam hoarding, in normal magical richness, it's hard to create enough clams. At least at the start. And if map is crowded, i.e. no sleeping periods. You just won't have a chanse to hoard, because you'll have to spend your gems on more urgent needs!
As for VQ there is a some abuse potential, but this is related to any other SC! And as undead VQ is relatively easy to counter.
[ June 04, 2004, 07:26: Message edited by: mnoracle ]
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June 5th, 2004, 01:21 AM
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Sergeant
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Join Date: Dec 2003
Location: Würzbueg, Germany
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Re: MP Game - Omfg another mp game!
I am going to start this game tomorrow evening (should be aroung 19:00 Central European Time)
So far we got:
Man - Me
Caelum - Simon
Abysia - John
Vanheim - Peter
Marignon - Robert
Arco - Chris
Mictlan - Oracle
Pangaea - Blofeld
Map will be Desert Eye
Final word on house rules:
Thats how we do it:
VQ: Blood, Death + 1 additional path.
Clams: I dont want to see 2 clams given to one commander. You are allowed to give one clam to each commander.
Settings as stated before:
Indy 7, 45 Sites, rest normal.
I will enable the master password in case someone drops.
[ June 04, 2004, 12:51: Message edited by: PrinzMegaherz ]
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June 5th, 2004, 01:40 AM
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Re: MP Game - Omfg another mp game!
Third post in this thread, I asked if I could participate as Tien Chi. Did the post get overlooked or simply ignored?
/Rainbow
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June 4th, 2004, 02:56 PM
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Sergeant
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Join Date: Dec 2003
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Re: MP Game - Omfg another mp game!
Send me your pretender then
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June 4th, 2004, 11:15 PM
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Re: MP Game - Omfg another mp game!
Quote:
Originally posted by PrinzMegaherz:
I am going to start this game tomorrow evening (should be aroung 19:00 Central European Time)...
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Is it too late to join you? I'm so noob, my CD only arrived today, and I'd like to try mp as soon as possible.
And I'd like to be Ermor. Pretender will be sent in the next hour or so.
Mark
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June 4th, 2004, 11:29 PM
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Sergeant
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Join Date: Dec 2003
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Re: MP Game - Omfg another mp game!
I somehow doubt that you are a new player, but if you think this is the right game for you, just send him.
By the way, I think we are to many for desert eye, so I would like to play Kingdom of Karan.
Any other suggestions?
[ June 04, 2004, 22:32: Message edited by: PrinzMegaherz ]
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