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  #1  
Old June 7th, 2004, 04:34 PM
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Default Re: New patch available (2.12)

Quote:
Originally posted by Cohen:
Azz ...

I expected some more things.
There's really no pleasing some people, is there?

OK, so there isn't much new content, mostly bug/balance fixes. But maybe we should all try the new stuff and balance before complaining? I mean - these two guys are doing this on their spare time, and I don't think Shrapnel pays them anything for it, other than whatever royalties they get for sales of the game. So, if they don't feel they've put enough testing into their future new nation, or new units, or whatever, I'd rather get a small new patch than nothing.
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  #2  
Old June 7th, 2004, 04:47 PM
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Default Re: New patch available (2.12)

The changes to Desert Tombs look great.
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  #3  
Old June 7th, 2004, 04:57 PM

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Default Re: New patch available (2.12)

Desert Tomb, Tomb Guard. No more Sloth for lizards... (or then I've just played too much nations with crappy basic troops )

Only... while all the predator lizards have ran away, how come you still can recruit Taskmasters? Hopefully they at least get Berserk+0 for being unemployed and frustrated?-p
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  #4  
Old June 7th, 2004, 05:02 PM
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Default Re: New patch available (2.12)

Can someone summarize the changes to pangaea and desert tombs?

TIS
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  #5  
Old June 7th, 2004, 05:08 PM

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Default Re: New patch available (2.12)

Quote:
Originally posted by izaqyos:
Can someone summarize the changes to pangaea and desert tombs?
Haven't played Pans much in dom2 so can't say too much about them, Desert Tombs have at least two new units (Desert Ranger, MI? patroller; Tomb Guard, prot-21 elite) and one new mage (Keeper of the Tombs DFHH). They lost all the predator lizards and shamen. And, as it says in the patch list, Terror as a starting spell and cost to 150.

Edit: The new units seem to be capitol-only.

[ June 07, 2004, 16:13: Message edited by: atul ]
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  #6  
Old June 7th, 2004, 05:17 PM
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Default Re: New patch available (2.12)

Quote:
Originally posted by izaqyos:
Can someone summarize the changes to pangaea and desert tombs?

TIS
NE has been boosted a little: the satyrs have gotten furs and the hoplites have gotten round shields instead of bucklers. The Minotaurs all have a strat move of 2 (except the grove guard). The Dryad hoplite is cheaper, and a bit better, and finally the Pan for NE now has 3N 2E instead of 3N 1E 1?

all great changes (IMO)

and thank you for changing the elemental armour Illwinter!
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  #7  
Old June 7th, 2004, 05:23 PM

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Default Re: New patch available (2.12)

Great work - such updates and fixes and your efforts are very much appreciated.
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