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June 7th, 2004, 09:27 PM
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What determines battle order?
I was wondering, if I move to a province and other players move to the same province and it has independents, what determines who fights who first? Is there some command/initiative system?
Thanks!
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June 7th, 2004, 09:30 PM
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Major General
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Re: What determines battle order?
If the province belongs to a third party, a randomly selected person fights that third party, and then defends against the other party.
This changes if the province in question is/was owned by one of the two parties: If you are moving to a friendly province, you will always move first. If you are moving to a province which was formerly friendly, but has now been occupied by the enemy, and the enemy is moving out of that province into another one of your provinces, you will move after he does, every time.
There's other really complex rules for what happens if more than one army attempts to move into a hostile province, perhaps while a hostile army from a province, either another, or the target attempts to move into a province occupied by one of the moving armies. In such cases, the game selects the most disadvantageous outcome for the player attempting the most elaborate manuever, and picks that.
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June 7th, 2004, 09:41 PM
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Re: What determines battle order?
that makes sense except for one instance.
Say I move and army to a province where an enemy army resides and during the same turn he moves to the province my army resides in. From what you mentioned, my army would fight him off in my province if he once owned it, but what happens if the province only has one owner.
I was wonderng because I had a large army at an enemy's fort and I tried to move it away for a couple of turns, but it was always stopped by a smaller force that attacked to province. Even though I won the battle, I couldn't move my army.
I though this was strange.
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June 8th, 2004, 10:57 AM
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National Security Advisor
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Re: What determines battle order?
The game does not keep book of the previous owners of provinces. Previous owners have no effect whatsoever in the game.
And for armies moving towards each other, the bigger army has a better change to push the enemy back to the province from which he left. It seems you just got unlucky. If both armies would be small, I think they could also miss each other and both would try to conquer the province previously defended by that other army.
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June 8th, 2004, 11:57 AM
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Re: What determines battle order?
Quote:
Originally posted by Endoperez:
The game does not keep book of the previous owners of provinces. Previous owners have no effect whatsoever in the game.
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If you REALLY believe that, try chasing any army that happens to be rampaging through your territory: You will never catch it unless you guess where it is going in advance: If it were ACTUALLY random, you'd catch it about half the time, since sometimes you would move first, sometimes he would move first, as both territories are "hostile" moves.
However, this never works. The behavior is clearly deterministic in favor of the raiding party. Obviously, this is done to promote this behavior. Whether this is good or bad is irrelevant: It simply is, and to believe that it's purely a "random" thing is being naive. Size of army, speed of army, all appear to be irrelevant: A groundpounder raiding force consistently can outrun even flying pursuers, both large, and tiny: You NEVER catch them.
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June 8th, 2004, 12:54 PM
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Re: What determines battle order?
Just to back Norfleet up: This can also inferred by the armies-missing-each-other rules. If an army moves from A->B and another from B->A, then there is a chance that they will not meet each other. This infers that the moves happen simultanously, which explains the behaviour Norfleet observes. Well, except about it being purposely to promote a certain stategy 
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