.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old June 27th, 2004, 04:49 PM

Mark the Merciful
Guest
 
Posts: n/a
Default Re: MP Game - Full HowtheGodsKill

Well that's 1pm/1am BST, which isn't quite so flexible. But I doubt there's any time slot that's perfect in both the US and Europe, and anyway I'm fine with a turn in the morning and one in the evening as long as I know when the deadlines are.

Mark
Reply With Quote
  #2  
Old June 28th, 2004, 12:21 AM
Zapmeister's Avatar

Zapmeister Zapmeister is offline
First Lieutenant
 
Join Date: Nov 2003
Location: Hobart, Australia
Posts: 772
Thanks: 7
Thanked 3 Times in 2 Posts
Zapmeister is on a distinguished road
Default Re: MP Game - Full HowtheGodsKill

Quote:
Originally posted by Mark the Merciful:
But I doubt there's any time slot that's perfect in both the US and Europe
And don't forget good ol' Zap from Down Under ...
__________________
There are 2 secrets to success in life:
1. Don't tell everything you know.
Reply With Quote
  #3  
Old June 28th, 2004, 12:50 AM
Reverend Zombie's Avatar

Reverend Zombie Reverend Zombie is offline
Lieutenant Colonel
 
Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
Thanked 0 Times in 0 Posts
Reverend Zombie is on a distinguished road
Default Re: MP Game - Full HowtheGodsKill

Game is now off quickhost, 12 hour fixed schedule hosts approx. 7:30 a.m./p.m. U.S.A. Eastern. Apologies for other time-zoners for whom this may be inconvenient.

Please double-check that your turn was uploaded; removing quickhost required the game to be restarted, which wiped out any uploaded turns at that point.

I tried to do it as quickly as I could after the most recent hosting, so as not to inconvenience too many; one or two of were connected, though, I think.
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...

Reply With Quote
  #4  
Old June 29th, 2004, 03:49 AM
Pirateiam's Avatar

Pirateiam Pirateiam is offline
Corporal
 
Join Date: Jan 2004
Location: Upstate NY
Posts: 181
Thanks: 0
Thanked 0 Times in 0 Posts
Pirateiam is on a distinguished road
Default Re: MP Game - Full HowtheGodsKill

Well I see the first casualty is Cohen (Abysia). From the graphs it looked like he was strong but Arco (Merciful Mark) put the smack-down on him. Any of you two willing to share what happened? I must say this is the first time in my multiplayer games that Abysia went down early. Mark tell us your secrets
__________________
Every normal man must be tempted at times to spit upon his hands,
hoist the black flag, and begin slitting throats.
- Henry Louis Mencken
Reply With Quote
  #5  
Old June 29th, 2004, 08:00 AM

Norfleet Norfleet is offline
Major General
 
Join Date: Jan 2004
Posts: 2,425
Thanks: 0
Thanked 0 Times in 0 Posts
Norfleet is an unknown quantity at this point
Default Re: MP Game - Full HowtheGodsKill

Quote:
Originally posted by Pirateiam:
Well I see the first casualty is Cohen (Abysia). From the graphs it looked like he was strong but Arco (Merciful Mark) put the smack-down on him. Any of you two willing to share what happened? I must say this is the first time in my multiplayer games that Abysia went down early. Mark tell us your secrets
Mark doesn't need to have a secret. Clearly, you don't play in very many games with Cohen in it, because he's nearly always one of the first against the wall in EVERY game....regardless of the game settings. Cohen gets wiped in even his own overly house-ruled settings. From the very first days when he brought us Very Difficult Research, he got wasted and gave us more and more convoluted rulesets. This is just the continuation of the Dead Cohen Saga.

Hell, Cohen's being first against the wall is something that I would BET MONEY ON, and I am not normally a gambling man.

[ June 29, 2004, 07:01: Message edited by: Norfleet ]
Reply With Quote
  #6  
Old June 29th, 2004, 08:10 AM
Zapmeister's Avatar

Zapmeister Zapmeister is offline
First Lieutenant
 
Join Date: Nov 2003
Location: Hobart, Australia
Posts: 772
Thanks: 7
Thanked 3 Times in 2 Posts
Zapmeister is on a distinguished road
Default Re: MP Game - Full HowtheGodsKill

Actually, Jotunheim was the first casualty.
__________________
There are 2 secrets to success in life:
1. Don't tell everything you know.
Reply With Quote
  #7  
Old June 29th, 2004, 11:26 AM

Mark the Merciful
Guest
 
Posts: n/a
Default Re: MP Game - Full HowtheGodsKill

Quote:
Originally posted by Pirateiam:
Well I see the first casualty is Cohen (Abysia). From the graphs it looked like he was strong but Arco (Merciful Mark) put the smack-down on him. Any of you two willing to share what happened? I must say this is the first time in my multiplayer games that Abysia went down early. Mark tell us your secrets
Elephants.

More Elephants.

Many Elephants.

As this was my first MP game (that's got beyond turn 6, anyway), I really didn't want to start fighting that quickly. But Cohen took a very hard line on border negotiations, and told me that if I didn't like it I could always start a war. When I did, it turned out that his army was quite small and pretty squishable. His SC Virtue was a bit a pain, but in the end we worked out how to deal with her too.

Too many resources committed to fighting indeps is my guess; I'm pretty sure that two of his Pretender's four deaths came fighting indeps for example.

Anyway, Jutenheim was first down. Who's claiming credit for that?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:06 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.