.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old May 26th, 2001, 05:42 PM
Matryx's Avatar

Matryx Matryx is offline
Sergeant
 
Join Date: Apr 2001
Location: London, UK
Posts: 289
Thanks: 0
Thanked 1 Time in 1 Post
Matryx is on a distinguished road
Default Re: Borg assimilation racial technology

If my memory serves me correctly (and it rarely does this) I remember no evidence of the borg ever having researched anything on their own.
They merely assimilate other cultures and gain technology that way.
In this way perhaps it would be better to start them off with -100% to research ability but still give them all of the functions you outlined below.

Comments people?
__________________
The Unofficial Space Empires 4 Mod Utility V2.26
------------------
Download as a .ZIP -(HERE)-
Reply With Quote
  #2  
Old May 26th, 2001, 05:56 PM
capnq's Avatar

capnq capnq is offline
General
 
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
capnq is on a distinguished road
Default Re: Borg assimilation racial technology

quote:
If my memory serves me correctly (and it rarely does this) I remember no evidence of the borg ever having researched anything on their own.
They merely assimilate other cultures and gain technology that way.
Well, at the very least, they had to develop enough technology on their own to assimilate their first culture. Unless it was a barbarians vs. Rome situation, which doesn't fit what little I remember of their origin story.

------------------
Cap'n Q


The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft
__________________
Cap'n Q

"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
Reply With Quote
  #3  
Old May 26th, 2001, 06:48 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Borg assimilation racial technology

quote:
Well, at the very least, they had to develop enough technology on their own to assimilate their first culture. Unless it was a barbarians vs. Rome situation, which doesn't fit what little I remember of their origin story.

I would think that it would be easiest to start them with no research ability, but already have basic assimilation techs.

If you copy most of the components and "borgify" them (improve their performance slightly, make them regenerate and only available to borg), then you would have a really neat system.

The borg would capture a shield generator I, and they would analyse to get a Borgified Shield Generator I, which fits in with the rest of their tech.
Reply With Quote
  #4  
Old May 27th, 2001, 04:56 AM

God Emperor God Emperor is offline
Second Lieutenant
 
Join Date: Dec 2000
Location: Australia
Posts: 464
Thanks: 0
Thanked 0 Times in 0 Posts
God Emperor is on a distinguished road
Default Re: Borg assimilation racial technology

Has anyone checked out my Borg mod at all? - interested in feedback you may have.

I set up a Borg Technology group to overcome the racial trait problems, which incorporates many of ther features being discussed.
eg Regenerative structure, self repair systems, a Borg boarding component (went for this over the Allegience Subverter to reflect the effect of shields), a transwarp conduit generator (emergency propulsion 10 movement points!), neural interface, etc.
Reply With Quote
  #5  
Old May 27th, 2001, 05:19 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 31 Times in 19 Posts
Atrocities is on a distinguished road
Default Re: Borg assimilation racial technology

Your mod kicks arsse.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #6  
Old May 27th, 2001, 08:01 AM
Q's Avatar

Q Q is offline
Colonel
 
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Q is on a distinguished road
Default Re: Borg assimilation racial technology

Suicide_junkie wrote: "I would have to suggest that you give the borg organic-style regenerating armor. Allegiance subverters are IMO too powerful, instead, think about using boarding parties that regenerate via the organic armor ability."

The boarding parties can made ineffective or even harmful, if the enemy ships use self destructing devices. There is no weapon and no ability until now for a weapon, that could destroy selectively the self destructing device. You are right the allegiance subverter is powerful but so are the Borg!
Organic armor is very good unless the enemy has crystalline technology with the shard cannon. Therefore I would prefer strong shields, which is also in line with the Borg in Star Trek. And it would make the shield ignoring weapons like null space projector more important.



[This message has been edited by Q (edited 27 May 2001).]
Reply With Quote
  #7  
Old May 27th, 2001, 04:10 PM
Q's Avatar

Q Q is offline
Colonel
 
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Q is on a distinguished road
Default Re: Borg assimilation racial technology

I posted a first modification with the new assimilation racial technology in the Mod section. For the description of the new components see my first message of this topic.
Please report the feedback here in this topic.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:02 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.