.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #7  
Old June 24th, 2004, 09:54 AM

Sheap Sheap is offline
Second Lieutenant
 
Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
Sheap is on a distinguished road
Default Re: Castle walls?

Reviving this thread (cost 5 death gems) to ask a related question about Arcane Masonry.

On turn 1, a castle's walls are breached. On turn 2, the defenders cast Arcane Masonry, while the attackers try to storm the castle. Does Arcane Masonry prevent the attack, or does it fail to work, or does it depend on something else (siege values of the armies?)

Also, in searching the forums, I found a Thread which implies that it doesn't work at all, or might even be counterproductive. Anyone know for sure if this is/was a problem or has been fixed?
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:26 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.