.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #10  
Old June 24th, 2004, 05:51 AM

FarAway Pretender FarAway Pretender is offline
Private
 
Join Date: Mar 2004
Location: San Francisco, CA
Posts: 34
Thanks: 0
Thanked 0 Times in 0 Posts
FarAway Pretender is on a distinguished road
Default Re: What does every combat mage need?

It just totally depends on the nation I'm playing. Right now, I'm Vanheim, and those Elven "Van-" wizards are almost indestructible. When I know I'm likely to win a battle, I'll often cast a defensive spell on myself as well--Air Shield, Mistform, and Ethereal Body (?) are all good low-fatigue spells that protect against your average boo-boo. That failing, the Lightweight or Weighless scale mail are pretty good for fragile mages, if a bit expensive.

It costs you the "Initiative" of getting a first spell off, but unless you're in an arms race with another spell-caster, it's the best way to preserve your caster. And, frankly, in the battles where you outgun the opponent, you often want to let him get a little closer to ya first!

Alternately, you can just summon yourself a Troll King and go happily about your business!
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:22 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.