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Old May 29th, 2001, 04:01 PM
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Default Re: A few comments about the Romulan

quote:
Originally posted by Q:
Even if the AI does not use them as efficiently as an experienced human player, I think the performance with mines



- About the mines, please note that to include minesweepers into your attack ships (like your AI moded races and the Rage, for example), it makes the ship more weak.
Also, in the early game, the minesweepers in attack ships are not very effective: for example, the Phong attack ships were unable to remove the Pyrochette minefields.
The REAL problem is that the AI doesn't include the minesweepers ships into their fleets, and send those ships unprotected to remove the mines.

quote:
Originally posted by Q:

allegiance subverter is quite good at least with some modified races.



- Yes, the AI use the Allegiance Subverter very well. But if an human player found an AI with this device... the next turn will start to research computers to build ships with Master Computers.
But, I'm saying that Allegiance Subverters used by human players against the AI, are like a cheat, because the AI NEVER use Master Computers.

If an human player found other player that use boarding parties, surely he'll start to include Self destruct devices into their ships. But what happen with the AI? The AI doesn't know if their enemy is using boarding parties or not... then, the AI maker will be forced to spend some important space of their ships with useless Self-Destruct Devices (useless if the other empire is not using Boarding Parties).
I think that here, should exist an automated event, that should be triggered when the AI knows some enemy designes with Boarding Parties (the Self-Destruct Devices only should be included into the AI designes, if the AI knows that his enemy is using Boarding Parties) .

quote:
Originally posted by Q:

If you let the AI research medicine and include a medical bay in the population transport ship design, he will cure plagues quite well.



- What happen when an human player got a plague into of one of their colonies? He will try to research the Medicine devices to cure the plague.
But the AI... the AI only will follow what did their creator.
It mean that if he have included the research to cure the plagues in the early game, probably the AI will lose a lot of valuable resources, researching an useless tech. But if the human player research the plagues in the early game, but the AI maker put this tech later into the AI tech tree, then, well... the AI will die.
Like the Self destruct and Master Computers, the research for cures to plagues, should be an automatic event, triggered after the AI knows that one of their planets have a plague.

Finally, about the stellar manipulations, yes, the AI use it, but in an erratic way. (The AI can send a sun-destroyer to kill a system with only one little planet of their enemy, instead to kill other enemy's system with 10 starting planets!).
Also, what about the old human tactic: to open a warp point, send a fleet into the enemy territory and close the warp point? The AI is unable to do it.
It mean that the AI have a great disadvantage, using Stellar Manipulations.
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