
July 5th, 2004, 10:58 AM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
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Re: OT: Crusader Kings
Quote:
Originally posted by Norfleet:
quote: they are very common so in order to repacify china you kill at least about 50-100 million of chinese most likely in the 10 years you need.
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50-100 *million* people in 10 years? What the hell are you using on them, NBC weapons? Obviously this game of yours is a little warped in the realism department. These kind of numbers sound less like pacification of a revolt and more like systematic genocide on a scale that would not really fit with the timeframe you say this game is in.
it really fits in the timeframe .
because in real history china was never conquered by the colonial powers.
but plans to divide it between mainly russia / britain / france existed .
the main focus of the game is to industrialize your nation + reach the historic goals like unification of germany with prussia or creating the british empire .
this is already quite difficult but if you get expierienced you can set yourself the goal of WC ( = world conquest ) .
especially as russia / great britain it is very possible
but the result is that you kill about 1/3 - 1/2 of the foreign population of the whole world in that attempt because for the first 10 years they are under your reign there is something called nationality which keeps them revolting very often .
you don't know eu / eu 2 too right ?
the revolt risk ( monthly or here daily ) is a common feature of paradox games . but in eu it was only monthly and didn't kill population .
now in victoria it does and with daily revolutions it was a bit overdone ihmo. because i wanted to proofe that i gave the china example .
but expect for the too heavy revolutions it plays very realistic .
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