|
|
|
 |

July 1st, 2004, 12:23 AM
|
 |
First Lieutenant
|
|
Join Date: Nov 2003
Location: Hobart, Australia
Posts: 772
Thanks: 7
Thanked 3 Times in 2 Posts
|
|
Re: Diplomacy
__________________
There are 2 secrets to success in life:
1. Don't tell everything you know.
|

July 1st, 2004, 12:43 AM
|
Sergeant
|
|
Join Date: Feb 2004
Posts: 320
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Diplomacy
I think people should just play how they want to play and deal with the consequences
If you get a bad rep and no-one trusts you, the counter side to that is that your being cutthroat probably gave you a lot of advantage over someone who was more long-sighted about his alliances.
There is an advantage and a disadvantage to being cutthroat. I think that works out just fine, instead of trying to make everyone play the same way.
- Kel
|

July 1st, 2004, 01:17 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: Diplomacy
Hmmm I think most of the Paladin players always knew that it wasnt what the game was all about so they never seemed to gipe about the bad position they know it puts them in. And most of the assassin players seem to accept the consequences of their actions. The only ones I remember having a problem were the ones who wanted to go back and forth. They wanted the slate to be wiped clean between games. Hey Im real sorry about that but if Wikd allies with me and then majorly uses it to trash me, its alittle hard for me play the next game with Wikd and enter into an alliance on a clean slate. Even if I did think it was a good idea for things to be that way, it just isnt something thats likely to happen.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|

July 1st, 2004, 01:21 AM
|
Major General
|
|
Join Date: Jan 2004
Posts: 2,425
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Diplomacy
Me, I start out with an implicit state of leery distrust. It can be downgraded by a backstabbing attempt into a state of open distrust, or upgraded through a history of reliability to reserved suspicion. I don't really think that trust really has a place in a game played to the death, though.
|

July 1st, 2004, 02:04 AM
|
 |
Sergeant
|
|
Join Date: Jan 2004
Posts: 247
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Diplomacy
Quote:
Originally posted by Gandalf Parker:
.... The only ones I remember having a problem were the ones who wanted to go back and forth. They wanted the slate to be wiped clean between games. Hey Im real sorry about that but if Wikd allies with me and then majorly uses it to trash me, its alittle hard for me play the next game with Wikd and enter into an alliance on a clean slate. ...
|
This is actually where role playing can come in handy. If you still act as the same player as you did before there would certainly be a great deal of wariness and mistrust. But, if you change your persona through the tone and kind of your Messages, it helps ameliorate the sense of anxiety and lets you have a clean slate. This is actually one reason why i started role-playing pretty heavily in most of the games im in right now.
I've also found role playing is a giant help in forming relationships in game with ppl you don't know. Sort of an ice-breaker.
|

July 1st, 2004, 02:19 AM
|
 |
First Lieutenant
|
|
Join Date: Nov 2003
Location: Hobart, Australia
Posts: 772
Thanks: 7
Thanked 3 Times in 2 Posts
|
|
Re: Diplomacy
Quote:
Originally posted by Kel:
There is an advantage and a disadvantage to being cutthroat. I think that works out just fine, instead of trying to make everyone play the same way.
|
Kel, I think it's unfair to imply or state that I am trying to mold the playing community into playing the way I want. If you've been reading my Posts, you should be able see that IMHO it's the game-long alliance makers that are limiting the options of the sole victory players, not vice versa.
But the most important point, as I said before, is:
Quote:
People's ability to play Dominions ceased to be as relevant as their diplomatic reputation and willingness to join an alliance.
|
Dominions is a distinctive and interesting game in its own right, but if joint victories are the norm, then its individuality is lost and it becomes just another strategy game where biggest bloc wins.
I don't think I'm being manipulative in trying to point that out.
[ July 01, 2004, 01:24: Message edited by: Zapmeister ]
__________________
There are 2 secrets to success in life:
1. Don't tell everything you know.
|

July 1st, 2004, 02:51 AM
|
 |
Corporal
|
|
Join Date: Jan 2004
Location: Upstate NY
Posts: 181
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Diplomacy
Quote:
Me, I start out with an implicit state of leery distrust.
|
LMAO Oh Norfleet say it isn't so...you mistrusting??? I thought you were our community flower child! Peace and Love....
I just thought that statement was so obvious it was funy. 
__________________
Every normal man must be tempted at times to spit upon his hands,
hoist the black flag, and begin slitting throats.
- Henry Louis Mencken
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|