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  #1  
Old July 1st, 2004, 01:25 AM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Kinda quirky game idea

Interesting. You could always have them hold the info until the game is over, then web-site the whole games progress.

But it might be easier to add --scoredump to the game run, and give them that each turn. And give them access to all the player files (pickup only). They could go in as each player in order to document the battles, create a Version of the games map showing each nations ownership, maybe capture of few of the more interesting battles to movie files. Hmmm still sounds like alot of work but it might be easier than the other way.
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  #2  
Old July 1st, 2004, 09:37 AM
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Default Re: Kinda quirky game idea

It would certainly make scouting and information gathering have a vastly different priority; this could be seen as problematic for some people / nations.

What I like about it very much, and what I think could give it a stronger plausibility, is this: That nation could be seen as a kind of optimized CNN -- they report what they see, they won't see everything, but everyone has access to it.

They should get Eyes of God as a starting spell and start with 20-50 scouts with the glamour ability but with no attack (in case the scouts are found, they should not demolish an army), so that battle replays can be watched, logged, and commented upon.

I think the mod should also mod the number of globals castable to at least 6, since one slot will be taken with EoG.

Sounds neat!
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  #3  
Old July 2nd, 2004, 02:49 AM

Cheezeninja Cheezeninja is offline
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Default Re: Kinda quirky game idea

Thats basically what i had in mind for the scouts. And make the generic mages level 5 priests so they can hold back much more massive dominions with blood sacrifices and priestly power.

I didnt know you could mod the number of allowable globals... i've never really been interested in it enough to look for it though so thats probably why.

I definetly like the idea of billing it as a sort of CNN thing... and i like the idea of doing it all as it happens (more or less) because that and the response on the board would (i think) help to keep the chroniclers focused on their task and interested in it.

Well if there's actually enough interest in the idea to get a game going i'll work on it after the 4th... have big weekend plans for this weekend

The way i figure, eyes of god allows you to see where borders are fluctuating or sieges are occuring, which allows you to dispatch your reporters to the scene to see whats going on.
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Old July 2nd, 2004, 03:06 AM

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Default Re: Kinda quirky game idea

Assuming that dom2 doesn’t check for something like this it should be possible to make a province with no neighbor connections and start the observer nation there.

Dominion cant spread without neighbors, can it? That way the observer would not be dominion killed and his dominion would not interfere with the other players either.

The scout units would need to be capable of teleporting if you want to be able to replace anyone who was captured.
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  #5  
Old July 2nd, 2004, 11:34 AM
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Default Re: Kinda quirky game idea

Quote:
Originally posted by nakomus:
Assuming that dom2 doesn’t check for something like this it should be possible to make a province with no neighbor connections and start the observer nation there.

Dominion cant spread without neighbors, can it? That way the observer would not be dominion killed and his dominion would not interfere with the other players either.

The scout units would need to be capable of teleporting if you want to be able to replace anyone who was captured.
That is a great idea.
The scouts would need innate teleportation ability, since once they teleport out they cant move (since no access to a lab); or you would just need to start that nation with LOTS of scouts.
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  #6  
Old July 6th, 2004, 07:47 PM

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Default Re: Kinda quirky game idea

Starting to sound a bit more plausible now. If the neutral nation is going to have no neighbors that means theres going to have to be some map editing done too. I've never done any map editing but im pretty sure i can puzzle out how to change a province to zero neighbors. Which map should we use for this?

I'm going to start working on the mod, if there's anyone out there that is a decent writer and willing to take on part of the workload during the game you would be very welcome.
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Old July 6th, 2004, 08:00 PM

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Default Re: Kinda quirky game idea

Hmmm... and while we have 1 neutral nation, do you think it would be a good idea to significantly bump the purse for deathmatch's? Say 100 astral gems, or certain magic items, or something equivalent but different each time?
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