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Old July 16th, 2004, 09:45 PM
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Default Re: Players needed for an experimental game

Shall we iterate some sort of standing rule?

Say... if a player doesn't respond in 36 hours the administrator takes over the turn in the interest of all the other players.

36 hours seems more than enough time to contact someone or find an alternate means of communication if your system is down to let us know.

What do you guys think?
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