.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #5  
Old July 3rd, 2004, 05:04 AM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default Re: Cradle of Zen (.map file) and a question!

One bug - 109 (Ivalos) and 99 (Amnor Forest) should be connected / neighbors, and aren't.

Just went through the map, clicking on almost every province, and the rest look like they're correct - I might've missed one here or there.

The 109/99 was very obvious to me, given that I just had a game with my capitol in 99. "Why can't I see the forces in my neighbor?"

Edit : Next game, I see that at least some of the provinces aren't set as #nostart. This one is too hard to visually / manually verify, but for instance, Scythewater (150) with only 1 neighbor, is currently a possible starting position.

(This is why I feel using #nostart is better than tweaking the terrain value - you can simply cut-and-paste the #nostart lines when editting a map, whereas the bit-flag method means that modifying terrains as you've done is hazardous. )

[ July 03, 2004, 04:14: Message edited by: Cainehill ]
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:41 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.