|
|
|
 |

July 4th, 2004, 10:20 AM
|
 |
Lieutenant General
|
|
Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: help please with pretender SC\'s for early expansion
thnx for the tips cainehill and djtool .
guess i always wanted to much to quick .
a question since i experimented a bit :
i tried ctis desert tombs .
my summoned tomb wyrms are unholy . works blessing for them as well ?
or only for holy units ?
because i tried a scorpion king with fire 9 earth 9 . got quite lousy dominion scales through this but i think it is okay .
although no optimal sc the scorpion king is quite ok with casting fire shield , 4x your suggested flying shards + attack closest
unfortunately i got some very bad events like burned temple in my capitol on turn 3 so i have to restart and couldn't test if bless works on my tomb wyrms 
|

July 4th, 2004, 10:59 AM
|
 |
National Security Advisor
|
|
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
|
|
Re: help please with pretender SC\'s for early expansion
Quote:
Originally posted by Boron:
unfortunately i got some very bad events like burned temple in my capitol on turn 3 so i have to restart and couldn't test if bless works on my tomb wyrms
|
Remember that when testing, if you are going to play multiplayer, you have to be ready for the worst outcome as well. If you are playing just for fun, or to try out if a strategy is viable at all, then I can understand starting a new game though. I started about 6 new games yesterday, and created maybe four other pretenders I didn't even bother trying, as I were checking Atlantis. They have really bad pretender selection for bless effect!
|

July 4th, 2004, 11:30 AM
|
 |
Lieutenant General
|
|
Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: help please with pretender SC\'s for early expansion
|

July 4th, 2004, 12:37 PM
|
 |
National Security Advisor
|
|
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
|
|
Re: help please with pretender SC\'s for early expansion
Quote:
Originally posted by Boron:
another question where can i find a list of corrected bless effects ? the manual says i get +4 prot through earth 9 but i only got +3 .
|
Are you sure this is not the case of natural protection and protection from armor not being just summed together?
Quote:
Zen answered this question in February, when Onomastikon thirsted for this knowledge.
Here is the formula for you, from the Newbie FAQ.
How do you calculate total protection on a unit with natural protection (thick skin) and armor? According to Johan O.:
"Pb = base protection, intrinsic, from stone skin etc.
Pa = protection from armor
Pt = total protection
Pb and Pa are always restricted to 40 or less. (This quote has been changed because the forum Boards cannot handle greater than and less than symbols - Cherry)
Pt=Pb+Pa -(Pa*Pb)/40
So a unit with 10 intrinsic 10 protection and a total of 18 in equipment armor would have an effective armor of: 10+18 - (10*18) /40 = 28-4.5 = 23.5, rounded up to 24"
|
[ July 04, 2004, 11:38: Message edited by: Endoperez ]
|

July 5th, 2004, 01:40 AM
|
 |
Lieutenant Colonel
|
|
Join Date: Jan 2004
Posts: 1,276
Thanks: 0
Thanked 2 Times in 2 Posts
|
|
Re: help please with pretender SC\'s for early expansion
It would be helpful also if you mentioned the nation you want to play. (This contextualizes your question both in terms of what troops might be backing your SC up, what starting spells s/he may have access to, and what magic paths may make sense as well as what pretenders are available at all.)
Immortality is always a nice attribute to have very early (turns 1-10), since your SC will likely be nearly naked but need not care within its own dominion. For this reason, a Phoenix could be good for you if you mention Abysia (starting spell: flare), even though it cant melee its way around.
|

July 4th, 2004, 02:35 PM
|
 |
Lieutenant General
|
|
Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: help please with pretender SC\'s for early expansion
Quote:
Originally posted by Endoperez:
|
Are you sure this is not the case of natural protection and protection from armor not being just summed together?
[/quote]
the tomb wyrm has no armor and a basic protection value of 10 so i thought it should be 14.
thnx for the formula 
|

July 4th, 2004, 02:48 PM
|
 |
National Security Advisor
|
|
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
|
|
Re: help please with pretender SC\'s for early expansion
I am not sure about what exactly is going on in here, but it seems that either even natural protections gained from multiple sources do not stack straight on or Earth lvl 9 bless effect is added as an armor protection, not as natural.
This is because if you calculate 10 (base prot of Tomb Wyrms) and 4 (Earth bless) together you will get 4+10 - ( 4*10 / 40) => 14-1 final protection value.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|