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  #1  
Old July 11th, 2004, 10:46 PM
Mardagg Mardagg is offline
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Default Re: MP Game - no Quickhost closed

Just some thoughts:
Both of you have good points,indeed.
Personally I dont mind playing score graphs on/off.
With score graphs enabled you get nice information about what is going on right from start(which you cant with graphs off,since massive scouting takes time).
These informations can be very important for all kinds of diplomacy and make the life of the 1"uber-nation",if it exists,more difficult,since players more likely will ally against it quite fast.
Also you have something interesting to do every turn,when waiting for the next hosting time

Score graphs off make scouting more important and also more time consuming,thats right.
I very much like the feeling of not knowing exactly how strong my neighbours are and whats going on in other parts of the world because this results in a different diplomacy throughout the game,since exchanging informations between nations about "who is strong" or "who wages war" is more important.

Sheap has a very good point though:
Score graphs on is the natural option.
Also I think that most Multiplayer games are played with score graphs on,this seems therefore the normal setting.
Just For example,on Mosehansen server I think it is still impossible to disable them,therefore most players who play games over there,are used to score graphs
Now,since I didnt mention anything about the graphs when creating the topic and writing down the settings,most players for sure didnt even think about the possibility of disabling the graphs and maybe some of them wouldnt have wanted to play this game with score graphs off.
It seems logical for me because of this,that we play now with graphs on and skip more waiting until all players have voted,maybe resulting in a 6 vs 6 draw .

Another thing to consider:
Sheap is the host...and the host always is right

[ July 11, 2004, 22:01: Message edited by: Mardagg ]
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  #2  
Old July 11th, 2004, 10:58 PM

CUnknown CUnknown is offline
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Default Re: MP Game - no Quickhost closed

I abstain on the vote of score graphs. Either way is fine with me, although I really wish there was an option to allow players to get a peek at them once every 10-20 turns or so. That would be cool.
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  #3  
Old July 11th, 2004, 11:00 PM

YellowCactus YellowCactus is offline
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Default Re: MP Game - no Quickhost closed

My vote can be purchased for the paultry sum of two-hundred pounds of gold. (I'm sitting this one out. Now there's a nice odd # of votes)

-YellowCactus
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  #4  
Old July 11th, 2004, 11:02 PM
Mardagg Mardagg is offline
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Default Re: MP Game - no Quickhost closed

Quote:
Originally posted by CUnknown:
I abstain on the vote of score graphs. Either way is fine with me, although I really wish there was an option to allow players to get a peek at them once every 10-20 turns or so. That would be cool.
This would be great.
Nice idea!
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  #5  
Old July 12th, 2004, 02:02 AM

Sheap Sheap is offline
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Default Re: MP Game - no Quickhost closed

Based on the statement of Mardagg I will start the server later tonight (once I get home) with score graph on, and all the other server settings as specified in the thread's first post. I'll post the port and IP once that's done. I'll set the hosting time for 4 AM, U.S. Eastern time, since that's my preference and no one else seems to have one. Unless someone objects this will begin tomorrow night or maybe tonight if all pretenders are in by then.
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  #6  
Old July 12th, 2004, 02:48 AM

Norfleet Norfleet is offline
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Default Re: MP Game - no Quickhost closed

Do you happen to have a memorable DNS of any kind, or would you like me to GIVE you one?
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  #7  
Old July 12th, 2004, 03:04 AM

djtool djtool is offline
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Default Re: MP Game - no Quickhost closed

I'm down with either/or for the score graphs.
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