Just some thoughts:
Both of you have good points,indeed.
Personally I dont mind playing score graphs on/off.
With score graphs enabled you get nice information about what is going on right from start(which you cant with graphs off,since massive scouting takes time).
These informations can be very important for all kinds of diplomacy and make the life of the 1"uber-nation",if it exists,more difficult,since players more likely will ally against it quite fast.
Also you have something interesting to do every turn,when waiting for the next hosting time
Score graphs off make scouting more important and also more time consuming,thats right.
I very much like the feeling of not knowing exactly how strong my neighbours are and whats going on in other parts of the world because this results in a different diplomacy throughout the game,since exchanging informations between nations about "who is strong" or "who wages war" is more important.
Sheap has a very good point though:
Score graphs on is the natural option.
Also I think that most Multiplayer games are played with score graphs on,this seems therefore the normal setting.
Just For example,on Mosehansen server I think it is still impossible to disable them,therefore most players who play games over there,are used to score graphs
Now,since I didnt mention anything about the graphs when creating the topic and writing down the settings,most players for sure didnt even think about the possibility of disabling the graphs and maybe some of them wouldnt have wanted to play this game with score graphs off.
It seems logical for me because of this,that we play now with graphs on and skip more waiting until all players have voted,maybe resulting in a 6 vs 6 draw .
Another thing to consider:
Sheap is the host...and the host always is right
[ July 11, 2004, 22:01: Message edited by: Mardagg ]