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  #1  
Old July 17th, 2004, 07:11 PM
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Default Re: OT: Master of Magic 2 - now looking quite likely

Played GalCiv. Eventually got turned off by the crash bugs, the slow beginning of the game, the AI knowing all the yellow stars, the inevitable waste due to empire-wide sliders, the asymmetrical diplomacy (e.g. AI's discriminated against players in willingness to trade tech, IIRC), and the minors starting with loads of cash.

Played SEIV for quite a longer time; that's actually when I registered for this board. Had more fun with it, and with the intricate ship design (not unusual for me to end up with double-digit numbers of non-obsolete ship/item classes... heavy-cannon ships, fire-every-turn ships, fast/heavy invasion transports, biowarfare ships, warpships, carriers, recon ships, recon sats, defense sats, point-defense ships, repair/shipyard ships, missile ships, pro/anti-mine ships, cloaked deep-penetration raiding ships, capture ships, fast/heavy colony killers, and the occasional cloaked star destroyer). And with the ability to augment the tech tree, even more fun. I eventually stopped after the level of micro got to me (e.g. keeping a notepad indicating which colonies needed atmosphere converters, which colonies were next in line for conVersion from M/O/R resource items to Monolith IIIs, which systems needed system-wide computers etc).
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  #2  
Old July 17th, 2004, 10:05 PM

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Default Re: OT: Master of Magic 2 - now looking quite likely

For thos ppl talking about JA2 etc etc...

There is a game called Silent Storm by Nival/JoWood which is TBS in the vein of JA2, and whereas not as good, it is pretty close and the graphics are amazing.

With a few tweaks to the engine, it could be a great place to base JA3 on.
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Old July 17th, 2004, 10:20 PM
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Default Re: OT: Master of Magic 2 - now looking quite likely

Quote:
Originally posted by major^3:
With a few tweaks to the engine, it could be a great place to base JA3 on.
Alas, the utterly brilliant folks at Strategy First (an oxymoron of a name to call themselves given their behavior) have elected to go with a different development outfit, and one that has a lousy product record to boot.
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Old July 18th, 2004, 01:50 AM
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Default Re: OT: Master of Magic 2 - now looking quite likely

Quote:
Originally posted by Arryn:
quote:
Originally posted by major^3:
With a few tweaks to the engine, it could be a great place to base JA3 on.
Alas, the utterly brilliant folks at Strategy First (an oxymoron of a name to call themselves given their behavior) have elected to go with a different development outfit, and one that has a lousy product record to boot.
The market is in major cutback right now. Companys going down, no new ones starting up, development crews and projects are being dropped.

I cant knock any of them for cutting costs but I do wish they would hold off of the good names rather than give them to inferior crews to try and squeeze some saving bucks out of the name.
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This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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Old July 18th, 2004, 02:11 AM
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Default Re: OT: Master of Magic 2 - now looking quite likely

The "market" isn't in a cutback, per se. Its development resources (money, people) are being diverted away from PC games and towards console projects. What true cutbacks exist typically occur in companies that (in general) have lousy reputations to begin with, so their loss is nothing to shed tears for. Unfortunately, some of these lousy companies may own dev studios that do have good talent (Black Isle being canned by Interplay comes to mind), and that is something to cry buckets about.

With the large, loyal, and vocal JA community, it's madness for Strategy First to give the nod to an obscure (and worse, low-grade) Russian outfit when there are plenty of other shops (Russian and otherwise) with proven ability that would likely drool over the chance to work on JA3. It proves (to me at least) that SF doesn't give a damn about their customers and is only interested in doing things they can milk for money (as exemplified by the string of shoddy games SF has already put out).

EDIT: BTW, there *are* new companies popping up. However, it's mainly happening in Eastern Europe and Russia.

[ July 18, 2004, 01:13: Message edited by: Arryn ]
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Old July 18th, 2004, 02:26 AM

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Default Re: OT: Master of Magic 2 - now looking quite likely

Quote:
The "market" isn't in a cutback, per se. Its development resources (money, people) are being diverted away from PC games and towards console projects. What true cutbacks exist typically occur in companies that (in general) have lousy reputations to begin with, so their loss is nothing to shed tears for. Unfortunately, some of these lousy companies may own dev studios that do have good talent (Black Isle being canned by Interplay comes to mind), and that is something to cry buckets about.
And of course, piracy is much harder in the console market, requiring not only a PC, but a highspeed connection, a console, and a mod chip. Despite the studies, I think this has a lot to do with the sluggish PC sales.

As for Black Isle getting canned, it's ourrageous. Any studio that produces the finest series ever in it's genre should never face the firing squad. The same thing happened with Sirtech (JA2 was by far the best squad-based TBS, fallout notwithstanding). Looking Glass is gone, despite the masterful Thief... which was never surpassed by two sequals. But the dissolusion of Black Isle, who produced in my opinion the finest PC game that didn't have Sid Meyer's name on it is a complete disgrace. Baldur's Gate 2 hasn't been surpassed by any RPG, despite advances in technology in the 5? years since it's release. That game was a brilliant fusion of RTS and RPG with enough TBS to satisfy even a nut like myself. The depth and replayability of the game was incredible... save for dynamic worlds like Everquest and UO, no game has held my attention for anywhere near as long... except perhaps the Civilization and Master of Orion series.

[ July 18, 2004, 01:28: Message edited by: Blitz ]
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Old July 18th, 2004, 02:53 AM
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Default Re: OT: Master of Magic 2 - now looking quite likely

Quote:
Originally posted by Blitz:
[QB]Baldur's Gate 2 hasn't been surpassed by any RPG, despite advances in technology in the 5? years since it's release.[/QB}
I thought you were going to talk about Fallout, since Black Isle developed that series. Baldur's Gate II was a Bioware product, and Bioware is still a very financially healthy developer located here in Edmonton.
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