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July 18th, 2004, 03:09 AM
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Re: OT: Master of Magic 2 - now looking quite likely
Quote:
Originally posted by Blitz:
quote: Black Isle's closure is a sad end for the once-great developer. BIS had a hand in some of the most acclaimed PC RPGs of the late 1990s, including the Fallout and Baldur's Gate series.
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I believe Bioware was the publisher of BG2, not the developer. Going by the credits in the BG2 manual, it looks like Black Isle Produced it, Interplay published it, and Bioware developed it. I believe that Black Isle was responsible for the infinity engine, but I could be mistaken. Bioware has all the BG games listed at their website as well, which is a bit of a further indication.
I'm just glad that the Fallout license has been picked up by somebody, even if it is Bethesda, as I'd rather see development work be done on it than have it sit in an unknown filing cabinet in some unknown location in Seattle like the rights for Betrayal at Krondor.
[ July 18, 2004, 02:11: Message edited by: Graeme Dice ]
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July 18th, 2004, 03:21 AM
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Major General
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Re: OT: Master of Magic 2 - now looking quite likely
The Infinity engine that BG2 used is copyright from BioWare, and BioWare held the overall game's copyright.
Interplay's mismanagement of projects, and licensing disputes between Black Isle and WotC over AD&D, doomed Black Isle. And that's not even getting into issues of the internal politics and dynamics between Interplay and Black Isle.
EDIT: AFAIK, Black Isle was responsible for BG2's design (and other "high-level" issues) and BioWare was the shop that actually cranked out the code.
[ July 18, 2004, 02:30: Message edited by: Arryn ]
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July 18th, 2004, 03:37 AM
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Sergeant
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Re: OT: Master of Magic 2 - now looking quite likely
Quote:
AFAIK, Black Isle was responsible for BG2's design (and other "high-level" issues) and BioWare was the shop that actually cranked out the code.
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Well the engine was frankly... outstanding. But it was the amazing amount of content that really made BG2 a winner. Things like kit classes, side quests, those annoying romances, an amazing villan (Irenicus best game baddie by far?), outstanding voice acting, situational events... that game offered so much. I'd happily plunk down $200 for BG3 with the same old engine and just a new story.
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July 18th, 2004, 04:00 AM
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Re: OT: Master of Magic 2 - now looking quite likely
I feel the same way about BioWare's latest Infinity-engined game, KotOR, and am delighted that we'll be seeing KotOR 2 next year (if it stays on schedule, and games rarely do).
All too often, what many devs (and too many players) think is that fancy graphics and intricate rules (complex character creation and advancement paths) makes for a good game. Lots of -- meaningful -- quests, an involved and intriguing plot, and high-quality voice acting are what make a great game. Everything else is ... window (Windows?) dressing. Just look at Beyond Divinity for an example of what *not* to do.
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July 18th, 2004, 04:07 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
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Re: OT: Master of Magic 2 - now looking quite likely
Quote:
Originally posted by Arryn:
The "market" isn't in a cutback, per se. Its development resources (money, people) are being diverted away from PC games and towards console projects.
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Now that Im "in" the business and get the insider magazines I would have to disagree. Its true to a point but very few of the publishers can afford to get into consoles. They all are diversifying though. Some to board games, some to cell phone games, some to mmorpg. But nearly all of them (especially in the US) are definetly in cutbacks.
Quote:
It proves (to me at least) that SF doesn't give a damn about their customers and is only interested in doing things they can milk for money (as exemplified by the string of shoddy games SF has already put out).
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Im sure thats factual enough although they would probably put it in terms of "supply and demand" and "market saturation" and "realistic returns for investors".
Quote:
BTW, there *are* new companies popping up. However, it's mainly happening in Eastern Europe and Russia.
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True. I havent been following those much. Oh well, world economy. They get our geeks jobs, and send our geeks wives. 
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July 18th, 2004, 04:34 AM
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Re: OT: Master of Magic 2 - now looking quite likely
Gandalf,
The only thing I can add to your reply is don't rely overmuch on what you read in trade press (for any particular trade). I get rags for my trade (software consulting) and what I read rarely jives with what I see in the real world around me. The same was true when I was in network support a decade ago. A friend of mine is a hotel manager and what he reads in his industry's trade rags bears little resemblence to reality according to the stories he tells me.
Plus, limiting yourself to just what you read about US developers (even assuming it's true for them) is hardly representative of the broader context of the global economy. You'd see that your trade is prospering quite nicely if you'd cross that big chunk of water to our east.
And please, please don't remind me about outsourcing. My Last permanent job ended up in Calcutta. I'm am still quite sore (a massive understatement; I'm livid) about it.
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July 18th, 2004, 08:16 AM
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Re: OT: Master of Magic 2 - now looking quite likely
Quote:
Originally posted by Gandalf Parker:
They get our geeks jobs, and send our geeks wives.
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Actually, if they steal all your jobs, pretty soon they won't need to send you any wives because you'll be poor, and it'll be your turn to send THEM wives.
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