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July 17th, 2004, 01:03 AM
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Sergeant
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Re: How do you use the Prince of Death for very early game expansion?
Sorry doublepost
[ July 16, 2004, 12:09: Message edited by: PrinzMegaherz ]
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July 17th, 2004, 01:03 AM
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Sergeant
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Re: How do you use the Prince of Death for very early game expansion?
Wtf tripplepost
[ July 16, 2004, 12:08: Message edited by: PrinzMegaherz ]
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July 17th, 2004, 01:59 AM
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Lieutenant General
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Re: How do you use the Prince of Death for very early game expansion?
Quote:
Originally posted by PrinzMegaherz:
Hm, even though I dont use him for that, hordes of reanimated undead with enchantment 2 would come to my mind
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they are enchantment 3 unfortunately .
ermor has this spell preresearched though .
so for them a pod is good since he can summon 5 skelletons or a various number of 1-10 soulless ( random ) each combat turn .
another good candidate is ctis with terror preresearched .
together with your starting battalion with not too high indep settings terror + the damage from the javelins from your starting li is enough for most indies to get them routing from turn 1 .
this works at indeps 5 and most likely at indeps 7 only at indeps 9 it is a bit risky but can still work .
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July 16th, 2004, 02:20 PM
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Sergeant
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Re: How do you use the Prince of Death for very early game expansion?
Quote:
Originally posted by tinkthank:
I have read many Posts singing the praises of a PoD as an SC and as an early-game expander. I would like to know how.
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I am not a veteran by any means but I use the PoD a fair amount. He isn't that 'tough', hp wise, in low dominion but his natural +10 fear aura (which is actually 13, due to the 3 death he starts with) is extremely effective against indies.
He also has a high defensive skill at 15 and, for a pretender, a decent starting protection of 12.
If you find him too fragile for your liking, you may want to give him combat spell paths that will help. There are other threads on how to build an SC but the short answer is that you can find a lot of early, useful spells packed into alt-2/3.
- Kel
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July 16th, 2004, 02:51 PM
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Captain
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Re: How do you use the Prince of Death for very early game expansion?
1 lvl in Fire (for fire shield) or/and 1 lvl in Water (for the awesome quickness) will help a lot in early conquest.
Air too is useful due to mirror images and mistform.
Astral has body ethereal.
Yes you can send out him buffend and killing every indep.
I did that with an Arch-Mage ... a far more weaker chassis ... indep str 6.
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
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July 16th, 2004, 04:44 PM
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Corporal
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Re: How do you use the Prince of Death for very early game expansion?
Surely he can be used very effectively without rainbow-ing his paths? I too have wondered how to use him effectively within his theme.
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July 16th, 2004, 05:48 PM
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National Security Advisor
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Re: How do you use the Prince of Death for very early game expansion?
Terror (with his aura if they get close) will help. Raise Skeletons/Dead could work. He has encumberance value of 0, so you can just give him the Black Full Plate. Plate will help him survive, and the Aura will hopefully make the independants to retreat. These are my guesses, I'm not very experienced with PoD.
Also, small theory I cooked up while writing:
Fear aura is most effective when he has many troops around him, so Boots of Behemoth with reinvigoration and dual-wielded Main Gauhces (def +6 each) would do wonders. That will take too much to help during the first turns, but it might be possible to dish him items in the field... All that is needed is low Earth, although lots of gems would be needed.
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