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Old July 20th, 2004, 01:14 AM
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Boron Boron is offline
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Default Re: OT - your fav games

Quote:
Originally posted by tinkthank:
quote:
Originally posted by Arryn:
quote:
Originally posted by Gandalf Parker:
Morrowind I didnt like nearly as well as Daggerfall. I was very dissapointed
Why? People keep saying they disliked the game, but they decline to say *what* it is about the game they didn't like (besides the graphics load on a computer, which is a non-issue with today's Boards).
Sorry.
It seemed to me, like NWN, to be a world done without love. (This angered me even more in NWN, the makers of which having had really impressed me elsewhere.)
Despite being full of *things*, it seemed empty and hollow. (Think Heidegger's Zuhandenheit vs. Vorhandenheit here.)
This feeling was exacerbated in my eyes by an incredibly high degree of means-ends-functionality: almost nothing was there for its own sake, either as a pleasure or a joke or whatever. The NPCs seemed to me to be mere vessels to be robbed, killed, persuaded or from whom one could receive a quest (depending on your char type). The lack of feeling of immersion annoyed me so much that I had to stop somewhere in the middle of that big city whose name escapes me. Small things bothered me: I hated being greeted everywhere as "Outlander", even when disguised with that special helmet you got from one of those quests somewhere else.

I really liked the good system (nice classlessness, nicely open-ended); all in all, it was a good idea which was also implemented halfway decently, but one which completely lacked magic and feeling for me.

yeah in neverwinter nights the story is only in parts nice . i liked the stories of your henchmen and parts of the main story but especially the first chapter in neverwinter nights i didn't like .
in the addition disks the story became better ihmo .
especially in the second one hordes from underdark the ingamevideos for important parts of the story were nice .
and the new special classes + epic chars until lvl 40 are nice .

i like the d&d rules system and it is well implemented in neverwinter nights .

but i didn't get as addicted with nwn as with e.g. diablo . bg 2 had the much nicer story too .

and another problem is that it is much too easy with certain characters .

i played a fighter / weaponmaster with 2 kukris .
i sharpened both by the smith in hordes from underdark and well it was really boring .
6 attacks / turn with critcal hit from 10-20 .
everything non critical immune got a critical hit almost every 2nd attack and so 100-150 damage . but even special critical immune monsters like the undead dragon died very quick .

so it is really too easy but balance seems to be very hard for roleplaygames in general .
in gothic 2 it was the same once you were familiar with the fighting system and knew what skills / attributes are important it was too easy too . i didn't need to use a single heal potion with any of the 6 dragons which disappointed me totally . they were integrated very atmospherically as great evils in the story but unfortunately they were easier to kill than 4 eliteorks
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