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Old July 23rd, 2004, 01:06 AM
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Arralen Arralen is offline
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Default Re: My Mage is a Looney -- and paid the price

1) why didn't you assign him some bodyguards, preferably some with high movement so they could keep up with him?

2) Is it possible that he had heroic quickness too, or some other 2nd source of increased AP or reduced movement?
I noticed that sometimes heros with high quickness use up their 2 actions/turn, have some movement points left and start to wander about. Maybe that was the case with him too.
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Old July 23rd, 2004, 01:11 AM
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Default Re: My Mage is a Looney -- and paid the price

Quote:
Originally posted by Arralen:
1) why didn't you assign him some bodyguards, preferably some with high movement so they could keep up with him?

2) Is it possible that he had heroic quickness too, or some other 2nd source of increased AP or reduced movement?
I noticed that sometimes heros with high quickness use up their 2 actions/turn, have some movement points left and start to wander about. Maybe that was the case with him too.
1. He did -- he had some of those Spring Hawks. Didnt have any other lightning-resist troops however.
2. Actually that could be -- a shame that isnt used for casting spells, or ... eating icecream, or something not involving running out at the enemy and trying to bite their kneecaps.
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Old July 23rd, 2004, 01:47 AM
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Default Re: My Mage is a Looney -- and paid the price

once a mage is in hand to hand combat he has only a 50% chance for casting spells the other 50% he will meelee

quickness + heroic quickness stack but you can only cast 2 spells per turn i think
so there's not much to avoid the wandering around and perhaps dieing
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Old July 22nd, 2004, 04:16 PM
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Default Re: My Mage is a Looney -- and paid the price

I've personally had Orokestes with Heroic Quickness and Boots of Quickness casting four spells per turn.
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