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July 25th, 2004, 09:29 AM
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Sergeant
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Join Date: Jun 2004
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Re: MP Game - Newbie Game (by Aku)
Quoting Panther
"....Other mages (like your god) have something like a 50% chance to go stupid."
20% I believe but obviously far too high.
I calculate that a Priest has around 2% chance of surviving 80 turns not mad. Or 80 5%'s as I am not sure you roll each turn or each succcessful summon.
"Go +3 luck to try and get good old Chithgul "
Is this the only benefit of high luck do you know? (I heard it was good for void summons but was unsure how)
"Research up to the ritual of returning or some such nonsense like that. "
Aha that may be the trick to use - assuming the returning works. I have had my bodyguards eaten as well as the summoner - I seem to get things that are going to kill everything or that he can handle alone
"The void troops are the ONLY sacred troops that R'lyeh can get. That in itself makes it nearly imperative that you use the void gate."
I dunno that also means you need a decent bless. OTOH they have 0 upkeep which would be useful if I ever summoned any useful ones.(nothing to do with sacred)
"I did like R'lyeh as a race. In fact, if you want to swap with me Pickles, I will take R'lyeh. It does sound like this particular map ought to have a water race."
I do not want to swap but I am happy to play a different race (I want to try to do a better job with R'lyeh than I have done)
Pickles
And Aku the chalice is L8 and I have never come close to researching that with R'lyeh (plus it does not work if you are dead!)
[ July 25, 2004, 08:35: Message edited by: Pickles ]
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July 25th, 2004, 09:39 AM
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Sergeant
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Re: MP Game - Newbie Game (by Aku)
"Pickles - Ryleh
Drool - (wants Tien Chi)
Panther - T'ien C'hi (wants Ryleh)"
OK it looks like it would help for me to not be R'lyeh so I will be Man.
(Edit oh bugger it's gone I will need to think then I will choose something by tomorrow)
"I know a lot have picked nations because the map is Karan but if the majority wants cradle then we can switch, if not then we stick with Karan"
Never played Cradle but do not care either way.
I am happy with any indeps from 6-9 if more than just Drool want higher.
Pickles
[ July 25, 2004, 08:44: Message edited by: Pickles ]
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July 26th, 2004, 01:58 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
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Re: MP Game - Newbie Game (by Aku)
Map: Cradle of Dominion is fine with me (I assume you mean Cradle2, the final fixed Version on the official Dom II map page). Also, I kind of like Arduria (which would probably be more fun for water races, I think).
Independents: I would vote for strength 6, but I have no strong feelings, except that too much stronger could slow down the game because I think it would require more time for players to take over territory.
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July 25th, 2004, 02:00 PM
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Major
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Re: MP Game - Newbie Game (by Aku)
Quote:
Originally posted by Pickles:
Quoting Panther
"....Other mages (like your god) have something like a 50% chance to go stupid."
20% I believe but obviously far too high.
I calculate that a Priest has around 2% chance of surviving 80 turns not mad. Or 80 5%'s as I am not sure you roll each turn or each succcessful summon.
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It sure seemed like 50% when I tried it without the priests before I knew what I was doing. This morning, I calculated that the chance of surviving 25 tries is 27.7% for the priest. This is about 80 turns since it seems like about a 1/3 chance to be successful or attacked. Obviously, I was lucky in my game mentioned below, but this is not overly excessive luck. This also means to me that the 5% likely ONLY counts when you are attacked or successful, as otherwise the probability for me would have been an extremely low 1.65%. The probablilty of Chithgul surviving these same 80 turns (25 tries) is a nice 60.3%.
Quote:
"Go +3 luck to try and get good old Chithgul "
Is this the only benefit of high luck do you know? (I heard it was good for void summons but was unsure how)
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I have no idea if luck helps the summoning or not. I have read that some people think so. Maybe it helps with the insane thing. Maybe that was why I got 'lucky' in my game??? I wonder if the developers even know? I did get Chithgul on about turn 10, but never needed him as my first priest did such a fine job in the void. At least Chithgul gave me a nice warm fuzzy knowing he was available as backup. Perhaps my priest knew Chithgul was waiting to supplant him so he was determined to do it right!
Quote:
"Research up to the ritual of returning or some such nonsense like that. "
Aha that may be the trick to use - assuming the returning works. I have had my bodyguards eaten as well as the summoner - I seem to get things that are going to kill everything or that he can handle alone
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My son is currently playing R'lyeh in his first MP game, and he tested this ritual thing quite a bit. I guess there are two kinds, one from an artifact and one from a spell. If I end up with R'lyeh in this game, I am going to have to figure all this stuff out. Or just ask my son.
Quote:
"The void troops are the ONLY sacred troops that R'lyeh can get. That in itself makes it nearly imperative that you use the void gate."
I dunno that also means you need a decent bless. OTOH they have 0 upkeep which would be useful if I ever summoned any useful ones.(nothing to do with sacred)
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For whatever reason, I like to have a priest or two in most of my battles. Maybe that is a waste of priests, but I found it very helpful when Ermor became very strong (which sure seemed to happen every game an Ermor comp was in).
Quote:
"I did like R'lyeh as a race. In fact, if you want to swap with me Pickles, I will take R'lyeh. It does sound like this particular map ought to have a water race."
I do not want to swap but I am happy to play a different race (I want to try to do a better job with R'lyeh than I have done)
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I do not care one way or the other. Being a total rank newbie, I expect that I suck with ANY race.
I did check out the map this morning. It looks cool. Certainly a water race will work, as long as it starts at the bottom of the map, which I assume would be typical. I simply don't care what race I use. So if you want R'lyeh and Drool wants T'ien Ch'i, I will take any other one that is still available.
One thing is certain: I am not the kind of guy who has to win to have fun. The game is fun in itself. So --- Let me know what you are going to do so I can make a pretender.
The Panther
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July 25th, 2004, 02:34 PM
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Lieutenant General
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Join Date: May 2004
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Re: MP Game - Newbie Game (by Aku)
hm may i change my mind and play pangenea ?
if somebody else has chosen it already i stick with pythium but at least in the list pan seems to still be free 
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July 25th, 2004, 07:39 PM
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Captain
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Join Date: Jul 2004
Location: New York
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Re: MP Game - Newbie Game (by Aku)
Boron - Pangaea is still free if you want to change your mind
Still need to figue out who is keeping what nation for Pickles, Drool, and Panther
This cradle map can someone post the link because someone said something about a fixed Version.
About indep strength I think majority want it at 6. Also the cradle map how is it for water races since we do have one playing?
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July 25th, 2004, 07:50 PM
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General
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Join Date: Nov 2000
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Re: MP Game - Newbie Game (by Aku)
Quote:
Originally posted by The Panther:
This morning, I calculated that the chance of surviving 25 tries is 27.7% for the priest. This is about 80 turns since it seems like about a 1/3 chance to be successful or attacked.
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The check is made every turn, not every time an event occurs.
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