.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old June 1st, 2001, 10:28 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: New ideias / concepts / problems in / for SE4 (1.35):

Have you sent this to Aaron yet? I think you have some awsome ideas here that would really improve game play.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #2  
Old June 1st, 2001, 11:21 PM
Deathstalker's Avatar

Deathstalker Deathstalker is offline
Captain
 
Join Date: Feb 2001
Location: Peterborough, Ontario, Canada
Posts: 907
Thanks: 0
Thanked 0 Times in 0 Posts
Deathstalker is on a distinguished road
Default Re: New ideias / concepts / problems in / for SE4 (1.35):

Definitly send this. Esp like the suggestion that any ship with fighter bays will load fighers. Not just carrier class.

------------------
"The Empress took your name away," said Chance.
Owen smiled coldly. "It wasn't hers to take. I'm a Deathstalker until I die. And we never forget a slight or an enemy." -Owen Deathstalker.
__________________
We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.

Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..

Long Live the Legion!!-Comic book fandom...
Reply With Quote
  #3  
Old June 2nd, 2001, 12:25 AM

Guest
 
Posts: n/a
Default Re: New ideias / concepts / problems in / for SE4 (1.35):

quote:
Originally posted by Crazy_Dog:

Capability to get new tech if you capure an enemy planet.



Yes ! That was a major source of tech in MOO ! It would really reduce the amount of planet glassing if something worthwhile could be learned...
Reply With Quote
  #4  
Old June 2nd, 2001, 12:37 AM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: New ideias / concepts / problems in / for SE4 (1.35):

quote:
Originally posted by LCC:
Yes ! That was a major source of tech in MOO ! It would really reduce the amount of planet glassing if something worthwhile could be learned...


According to the FAQ on Malfador's web site, capturing a planet with a facility on it 'improves your chances' of getting the tech. I wish I knew what that meant. Does that mean it gives a bonus for the chance of getting a tech when you analyze a ship with the same tech? Does it mean that it adds research points to your total if you are researching that field?

Q&A #89:

You can also gain technology by capturing enemy planets. Any facilities which you capture give you a bonus towards learning that technology.

[This message has been edited by Baron Munchausen (edited 02 June 2001).]
Reply With Quote
  #5  
Old June 2nd, 2001, 01:11 AM
Crazy_Dog's Avatar

Crazy_Dog Crazy_Dog is offline
Corporal
 
Join Date: Feb 2001
Location: Porto Portugal
Posts: 163
Thanks: 0
Thanked 0 Times in 0 Posts
Crazy_Dog is on a distinguished road
Default Re: New ideias / concepts / problems in / for SE4 (1.35):

Sending to MM right now......
Done.
Reply With Quote
  #6  
Old June 2nd, 2001, 09:32 AM

Steven-n-Donna Steven-n-Donna is offline
Private
 
Join Date: May 2001
Location: Bullhead City, Arizona
Posts: 15
Thanks: 0
Thanked 0 Times in 0 Posts
Steven-n-Donna is on a distinguished road
Default Re: New ideias / concepts / problems in / for SE4 (1.35):

I think you should be able to right click on a location of the map (example: a warp point) and indicate that you want 25 of a certain type of mine placed there, or any other unit and or ship you have designed. Then, the minister goes out to find the nearest ship, and works with the nearest not busy colony to supply the requested items.
Please restore right click functions!
Steve
Reply With Quote
  #7  
Old June 2nd, 2001, 10:05 AM
Crazy_Dog's Avatar

Crazy_Dog Crazy_Dog is offline
Corporal
 
Join Date: Feb 2001
Location: Porto Portugal
Posts: 163
Thanks: 0
Thanked 0 Times in 0 Posts
Crazy_Dog is on a distinguished road
Default Re: New ideias / concepts / problems in / for SE4 (1.35):

Excelent ideia !!!!
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:52 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.