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July 29th, 2004, 12:33 AM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
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Thanked 54 Times in 39 Posts
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Re: 2.12 VQ nerf
the game dir? there isn't a game dir in domII
did you put all your save games in a dir that you named "game"?
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July 29th, 2004, 12:50 AM
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Major General
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Join Date: Jan 2004
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Re: 2.12 VQ nerf
Quote:
Originally posted by archaeolept:
the game dir? there isn't a game dir in domII
did you put all your save games in a dir that you named "game"?
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The "game directory" would be the directory with the name of your game, like "Fat_Obstreperous_Jerks", or something. If you put all your saved games in a directory you named "game", though, then yeah, you broke it.
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July 30th, 2004, 10:14 AM
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Sergeant
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Join Date: Mar 2004
Location: London, UK
Posts: 341
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Re: 2.12 VQ nerf
Quote:
Originally posted by Norfleet:
quote: Originally posted by archaeolept:
the game dir? there isn't a game dir in domII
did you put all your save games in a dir that you named "game"?
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The "game directory" would be the directory with the name of your game, like "Fat_Obstreperous_Jerks", or something. If you put all your saved games in a directory you named "game", though, then yeah, you broke it. No no, each game is in its own dir, as created by Dom2. I call my games cc1, cc2, cc3 etc., so that's what the game dirs are called. When I reinstalled Windoze, I saved those dirs, plus the "newlords" dir where the pretenders are. I didn't save anything else, but putting back what I saved has given me lots of broken games. Can't anyone tell me why??
FWIW, each game dir contains only three files:
fthrlnd
race.2h
race.trn
where "race" is whatever I was playing that game. (cc1 = man, cc2 = pythium, cc3 = ulm)
The newlords dir contains only .2h files for each pretender, much smaller than the .2h files in the game dirs ....
So, is anything missing?
CC
__________________
There will be poor always, pathetically struggling - look at the good things you've got ...
-- from "Jesus Christ Superstar"
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July 30th, 2004, 10:23 AM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
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Re: 2.12 VQ nerf
It looks to me like what you are missing are the .trn and/or .2h files for the other races in the game. The fatherland file is fixed and contains the initial world data only. The current state information is stored in the .trn and .2h files.
You'll also need the copy of the .map and .tga files you were using.
The stuff in newlords isn't really important for savegames.
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July 30th, 2004, 12:32 PM
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Sergeant
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Join Date: Mar 2004
Location: London, UK
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Re: 2.12 VQ nerf
Quote:
Originally posted by Sheap:
It looks to me like what you are missing are the .trn and/or .2h files for the other races in the game. The fatherland file is fixed and contains the initial world data only. The current state information is stored in the .trn and .2h files.
You'll also need the copy of the .map and .tga files you were using.
The stuff in newlords isn't really important for savegames.
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Ok, but surely in SP games there's only my .trn and .2h files, because the AI doesn't write them!
Maybe the map files are the problem - but surely a reinstall would have sorted that out. How does the program know which map is being used by each game - is that in the fathrlnd file? I should just check that all the map files are in the right places, and haven't been changed in 2.12. All three of my games use different maps, so I don't suppose all three have been changed.
CC
__________________
There will be poor always, pathetically struggling - look at the good things you've got ...
-- from "Jesus Christ Superstar"
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July 30th, 2004, 08:43 PM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
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Re: 2.12 VQ nerf
Hmm you are right about that. AI players in multiplayer write .2h files but in actual single player games they don't.
So my suggestion is useless then.
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July 30th, 2004, 09:09 PM
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Lieutenant Colonel
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Join Date: Jul 2004
Location: Israel
Posts: 1,449
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Re: 2.12 VQ nerf
Did you install dom2 into a different directory or drive the second time around?
Maybe the map information is stored on the file and says:
The game map is in "A:\bcdefg\hijkl\mnop\dominions2\maps"
Instead of the new "M:\nopqrst\uvwxyz\domII\maps"
?
Its a possibility :\
__________________
I'm in the IDF. (So any new reply by me is a very rare event.)
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