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Old July 28th, 2004, 10:13 PM
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Boron Boron is offline
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Default Re: Some N00B modding question

Quote:
Originally posted by Agrajag:
quote:
Originally posted by Boron:
quote:
Originally posted by Agrajag:
Well...
I was looking everywhere but where it so obviously should be...
Anyway, thanks to your help and the docs, Ive finally completed my mod, its not a very special or outstanding mod, but its a nice one nonetheless, and filled with original artwork (not that high quality art work though...)
here is a link for it: Download
very creative idea

that umbarthian gifted and umbarthian gifted commanders are though too strong .
4 20 amor negating attacks per turn , blessable .
so with quickness bless even doubled lol .
22 attack skill .
the bane of every melee sc hehe .

Hehe =P
Maybe I should "Nerf" them then.
I think I should start a new thread of this mod, get some balance criticism (the kind I need most), create a 1.01 Version which everyone likes and then upload it and let the thread sink to oblivion =P
What do you think?

yeah good idea .
the 4 armed race is really a creative race .
perhaps you could add 4 arms for all leaders as slots if that is possible ?
cause a nataraja has 4 arms so it is technically possible but i don't know if it is possible as mod command .

i like your mod it is stylish but in the current Version this is by far the strongest nation .
since your umbarthian gifted are national troops i guess playing this against an impossible ai in this special case the ai will be very hard to defeat as a nonundead race .

one umbarthian gifted ( the unit not the leader he is far stronger ) has a real high chance to kill almost every sc .
with quickness blessing they have 8 attack throws in 1 turn .
if they only hit twice they already do twice 20+strengths + 2d6 oe damage so about 100 damage .
even a wyrm combat pretender or something with similiar high hp won't survive against 5-10 of them .
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