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Old July 28th, 2004, 09:16 PM
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Graeme Dice Graeme Dice is offline
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Default Re: quick question concerning spell damage

Quote:
Originally posted by Boron:
do battle spells have a 2d6 oe roll added to damage too or only the listed damage + an increase for higher magic skills in the path required ?
All damage is modified by:

(damage + 2d6oe) - (protection + 2d6oe)

The protection value is determined by the armour piercing, normal or armour negating status of the weapon. Spell damage is treated in the same way.

Resistances to certain types of damage are applied after this calculation I believe.

Quote:
flare e.g. has 19+ ap damage . i think the + is only +1 / level above the required casting path levels .
I am not sure what the increase is. I know that banish increases by more than +1 per extra level.

Quote:
when you have researched them they will be barely useless already because almost no weak troops will be left on the battlefield while orb lightnings or wrathful skies do massive an damage . [/QB]
You can research up to fireball by turn 7 or 8, and although it isn't armour negating it is still very useful.
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