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July 31st, 2004, 01:18 AM
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Re: pan cw : formulas for freespawns/reanimations. quite finished . with guide too
That is in my manual addenda ... obviously it come from somewhere in this forum:
Auto summoning:
10*(dom+growth+1) % chance (actually a d10 is used) of manikin reanimation if there are unburied corpses.
1+growth+magic% chance of mandragora - else manikin.
Also:
10*(dom+growth+1) % chance of carrion beast / pangaean manikin reanimation if the province is a forest.
1+growth+magic% chance of powerful stuff.
There might be some stuff prohibiting human manikin in forests (making them beasts instead)
Reanimation:
Number: Priestlvl/2+(1D2-1)
Quality 10%
So, if you have ten provinces with dom5 (growth2+magic2) of which 5 are forests you would get about 9 manikin and 4 beasts each turn. Of these one or two would be powerful.
[Kristoffer O.]
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July 30th, 2004, 03:49 PM
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Re: pan cw : formulas for freespawns/reanimations. quite finished . with guide too
hm i downloaded the manual addenda from your sig yesterday but haven't found that in your manual addenda liga .
that is exactly what i searched for .
with reanimation though this seems a bit strange because in the dominions manual is written reanimation strongly increases in friendly dominion .
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July 30th, 2004, 03:55 PM
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Re: pan cw : formulas for freespawns/reanimations. quite finished . with guide too
Quote:
Originally posted by liga:
Reanimation:
Number: Priestlvl/2+(1D2-1)
Quality 10%
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that seems strange :
my most powerful priest is the carrion lord :
so he would have priest level/2 = 1,5 .
rounded up in flavour of player .
that would be only 1-3 reanimations / turn ?
and for carrion lady / centaur only 0-2 ?
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July 30th, 2004, 04:54 PM
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Re: pan cw : formulas for freespawns/reanimations. quite finished . with guide too
ok i had a faerun sp game left which i don't want to continue :
so i did some testing there :
my results are surprising :
i had dominion strenghts 8 , growth 1 , the testing province was a wood and unburied corpses there .
i had 11 lvl 3 unholy reanimators in that province too .
after ligas formulas as far as i understood them the following should be :
because of unburied corpses :
10x(8+1+1) % chance = 100% chance for a d10 roll
that means 1-10 freespawns
because of forest location the same , again 1-10 freespawns .
from reanimation :
2 variants :
lvl 3 priest/2 = 1,5
variant 1 :
rounded up to 2 :
2+(1d2-1) = 2-3 summons per reanimation
variant 2 :
rounded down to 1 :
1+(1d2-1)= 1-2 summons per reanimation
so i should get according to ligas formulas :
variant 1 : 24-53 new creatures in the province
variant 2 : 13-42 new creatures in the province
now what i did get was the following :
i did 6 turns and each turn i got exactly 35 new creatures .
it is in ligas formulas ranges but because the range is exactly 29 figures .
there are many possible outcomes , at least more than 1000 , probably much more .
now the important point though :
the exact outcome of 35 has something like a 5-10% probability at maximum .
even if it would be 10% probability my outcome of 35 for 6 following turns would have the following probability because the turns are independent :
6
(0,1) = 0.0001 %
so the formula seems incorrect .
i have found a very simple formula for myself now which fits very well with the outcome :
creatures per reanimation : simply unholy priest level
1x[10(dominionstrenghts+growth+1)] % chance for 1 freespawn because of forest
1x[10(dominionstrenghts+growth+1)] % chance for 1 freespawn because of unburied corpses .
so far the result is : 11x3 creatures through reanimation + 1 for forest + 1 because of unburied corpses = 35 .
[ July 30, 2004, 16:00: Message edited by: Boron ]
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July 30th, 2004, 05:03 PM
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Re: pan cw : formulas for freespawns/reanimations. quite finished . with guide too
Quote:
Originally posted by Boron:
6
(0,1) = 0.0001 %
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this should mean to the power of 6 ,so 0,1x0,1x0,1x0,1x0,1x0,1 .
unfortunately the forum seems to override my format there and i have no clue how to include such formulas .
ok i could have written [(0,1)²]³ because that is the power of 6 but it is quite unreadable .
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July 30th, 2004, 05:23 PM
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Re: pan cw : formulas for freespawns/reanimations. quite finished . with guide too
Quote:
Originally posted by Boron:
after ligas formulas as far as i understood them the following should be :
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was a Kristoffer O. post ... I never played CW so I haven't test it ...
Quote:
creatures per reanimation : simply unholy priest level
1x[10(dominionstrenghts+growth+1)] % chance for 1 freespawn because of forest
1x[10(dominionstrenghts+growth+1)] % chance for 1 freespawn because of unburied corpses .
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I would like to include your formula in my next release ... It seems to me more close to what the other reanimations do (no random, but just a fixed amount dependent on priest level) ... have you also tryed with priests with different levels ?
thank you
Liga
Ps. concerning the formula ... the must be in the Carrin Woods section in the appendix (A.4.5) ... probably is not the right place to put ... I'll try to move that in a better location in the next realease
[ July 30, 2004, 16:23: Message edited by: liga ]
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July 30th, 2004, 05:24 PM
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Re: pan cw : formulas for freespawns/reanimations. quite finished . with guide too
my formula seems correct .
i now conquered 2 forest provinces in a quick testgame .
i build in each a castle + temple .
when i had low dominion i either got 0 or 1 freespawn .
when the temple was finished i got 1 - 2 .
then with high dominion for 100% i got 2 not more not less .
so first conclusions out of that :
pan cw could try a very low dominion to get a quite high income because freespawns via dominion are quite low .
so just summon one carrion lord everytime you have 25 nature gems .
he can reanimate or research and is a good combat magepriest because of his high undead leadership + high hp .
so you could really try a ridiculous dominion strengths of 3-4 and quick expand and try to outrun your dominion .
this way you should still get in midgame a nice amount of undeads through reanimation and will have a modest income in the dominions where you outrunned your dominion .
this is still bad but you will get more money than ermor .
so you can mix a few minotaurs or something like that in your undead armies .
so far that sounds quite interesting .
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