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Old June 4th, 2001, 11:49 PM
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Default Re: Would an auto turn feature...

quote:
Originally posted by rdouglass:
Why don't you try setting all players to 'computer controlled'? That would work wouldn't it? (Your game probably would go quite fast though...)


I think that's what he wants, but you can't do it now because there'd be no way to stop it! So he wants something like: make this player computer-controlled for X turns, or until Z event occurs.

I think that something simple like that wouldn't take much recoding, but you'd have to live with the consequences of turning your empire over to your idiot nephew while you took a well-earned sabbatical from conquering the galaxy.

You could kind-of do that now, if you plan ahead. Instead of finishing off an enemy, leave him with one crippled ship and demand subjugation. Then, any time you want a rest, make yourself that player and turn your empire over to the AI. You can't walk away, though, because you still have to keep hitting the end turn button.

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Old June 5th, 2001, 05:01 PM
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Default Re: Would an auto turn feature...

quote:
he wants something like: make this player computer-controlled for X turns, or until Z event occurs [...] You could kind-of do that now, if you plan ahead. Instead of finishing off an enemy, leave him with one crippled ship and demand subjugation. Then, any time you want a rest, make yourself that player and turn your empire over to the AI.
If you want a rest from managing your empire, why not just save the game and go do something else for a while? The only use I've been able to think of for an autoplay feature is testing a modded AI's mid- and late game strategy without playing out the early game manually. (And it's taken me this long to think of that use.)

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island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu"

[This message has been edited by capnq (edited 05 June 2001).]
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