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August 1st, 2004, 03:23 AM
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Major General
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Re: Underestimate the AI: Reap the consequences.
Well, either that's "Attack Rear" gone horribly right for a change, or the claims that the AI doesn't cheat are, in fact, false.
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August 1st, 2004, 03:38 AM
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Sergeant
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Re: Underestimate the AI: Reap the consequences.
Oh i know for a fact the AI can use orders we cannot, because i've 'aquired' AI units with strange looking orders already programmed in before. I dont remember if it was enslave mind and then GoR, or the tien chi hero reincarnation bug, but i distinctly remember wondering what the heck i was looking at when it said some gibberish like "A 2 COM" in the orders. I actually have very little recollection of what the orders looked like, only that it was something I couldnt order.
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August 1st, 2004, 03:42 AM
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Major General
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Re: Underestimate the AI: Reap the consequences.
So in other words, the AI does, in fact, cheat.
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August 1st, 2004, 06:13 AM
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Corporal
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Re: Underestimate the AI: Reap the consequences.
i think its more appropriate to say that Humans have a handicap by not getting access to those special orders. If the AI could talk, it would be saying Humans cheat because they are creative... or a much more likely explination is that the harpies wasted two turns on whatever and then attacked the rear (which is quite smart). You should have left bodyguards to surround your casters.
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August 1st, 2004, 06:15 AM
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Corporal
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Re: Underestimate the AI: Reap the consequences.
Quote:
Originally posted by Cheezeninja:
"A 2 COM"
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"Attack to commanders"?
Of course, it's probably more likely to be a simple alphanumeric identifier with the COM standing for computer, but the coincidence is remarkable. 
[ August 01, 2004, 05:17: Message edited by: Sindai ]
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August 1st, 2004, 06:55 AM
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Sergeant
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Re: Underestimate the AI: Reap the consequences.
Quote:
Originally posted by alexi:
i think its more appropriate to say that Humans have a handicap by not getting access to those special orders. If the AI could talk, it would be saying Humans cheat because they are creative... or a much more likely explination is that the harpies wasted two turns on whatever and then attacked the rear (which is quite smart). You should have left bodyguards to surround your casters.
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Every time I have set MY units to attack rear they actually attack the rear section of the frontmost group of units. They dont actually jump back to commanders, except occasionally when there is a large body of troops there as well. And i have NEVER seen my troops actively seek out commanders fromt the start. Unlike Ashen Angels and other nasties, who invariably seem to attempt immediate evisceration of commanders.
It didnt actually say that.... i just dont remember what the exact order was. It was something strange and abbreviated like that, and i believe with numbers. I wish i could remember, but its been awhile and i didnt get too worked up about it at the time. It just seemed to me like something that someone had written as a reminder to themselves, but didnt bother to explain fully because they knew the consumer would never see it.
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August 1st, 2004, 07:07 AM
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Private
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Re: Underestimate the AI: Reap the consequences.
Quote:
Originally posted by Norfleet:
So in other words, the AI does, in fact, cheat.
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If you look at it with the idea of "equal share," then you could consider that the AI "cheats." However, look at it with this (or maybe these) idea(s):
A human can be "creative," while an AI can only run on what it is programmed with (common AI, atleast). A human learns new things every second of its life, while the AI is either unable to learn without additional programming, or learns slowly. So, doesn't it sound right that the scales be evened by giving the AI additional commands as a tradeoff for "creativity?"
Note: I'm not against yelling out "That's so ]f-bomb}ing cheap!" nor "The comp is ]f-bomb}ing cheating!" Just don't believe it when rage isn't clouding your judgement.
Another Note: In some games (barely any of which are strategy), the AI is kinda cheap.
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