Re: 50% Cargo Containers on Transports
I've added "Colony Arks" to my game setup. I've also altered the default colony ship and the size of colony modules in my game to justify the special class. Else, why not use destroyers? So, a basic colony ship is 400kt and the module it 300kt. A Colony Ark is 600kt instead of 400kt size. As long as it has the "colony module percent requirement" the AI recognizes it and uses it. I haven't tried to make them put weapons or shields on them yet, but they do put the proper amount of supply storage and cargo storage in them.
[This message has been edited by Baron Munchausen (edited 03 June 2001).]
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