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Old June 7th, 2001, 04:50 AM
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Default Re: Help me improve me MOD

Mephisto, using SEIV 1.35 and TDM 1.72:

Turn 53

Torons (8th of 12)
Planets: 8 in 4 systems
Minerals: 39275 from colonies + 3091 from trade
Organics: 7155 from colonies + 149 from trade
Radioactives: 1484 from colonies + 80 from trade

Research: 15725 from colonies

149 units
18 ships
2 bases

Hope this helps!
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Old June 7th, 2001, 02:22 PM
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Default Re: Help me improve me MOD

Game with large quadrant (approx. 150 systems), high computer player difficulty, low bonus. 20 empires, no neutrals. One starting planet per empire, low starting technology level, medium technology cost.

Stardate 2407.5

Earth Alliance is number 11 with 12 planets, 22K minerals (+ 42K from trade), 6K radioactives (+ 17K from trade) and 7K organics (+ 13K from trade). Expenses maintenance/construction: minerals 33K/2K, radioactives 4K/0, organics 1K/0. So at the moment they construct very little. Storage capacity 70K for minerals and radioactives, 50K for organics, all full.

Narn are number 12 with 16 planets, 37K minerals (+ 33K), radioactives 6K (+ 10K), organics 5K (+ 11K). Expensens minerals 26K/3K, radioactives 3K/1K, organics 1K/0,1K. Again little construction activity. Storage capacity is 70K for minerals and 50K each for radioactives and organics, again completely full.

The Toron are not in this game.

Just for general interest: Pyrochette number 1, Phong (my AI-Mod) number 2, Borg (my AI-Mod) number 3, CueCappa (my AI-Mod) number 4 and Rage number 5. Other empires included: Darlok, Dominion, Ferengi, XiChung, Klingon, Abbidon, Colonials, Cephalopeia, Ygath, United federation of planets, Cardassians.
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