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Old August 11th, 2004, 09:13 PM
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Default Re: SE5 - Strategies

Make it so that you can only retreat if either:

1) You move faster than all of the enemy warships. You should always be able to run away if you are faster.

2) You mill about at the edge of the map for 10 turns without being fired at. If you are slower, but the enemy is not chasing you down, why can you not just continue on your merry way? Or, if your warships set out to engage the enemy warships so that the non-combatants can get away, why should this not be allowable? There are many realistic situations in which this occurs. Naturally, this option will require making the AI smart enough to send at least one warship against each fleeing enemy non-combatant if there are no enemy warships, or only sending ships after fleeing non-combatants if there are enough warships to devote to crushing the enemy fleet.
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