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Old June 7th, 2001, 09:11 PM
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ZeroAdunn ZeroAdunn is offline
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Default Re: Technology Research Suggestions

Along the lines of new tech here are some ideas I had:

Rail Guns: Early incredibly cheap tech.
Size: 20
Damage: 20 20 20 20
Increaed chance to hit 50
Standard Everything else

Increase the damage done by fighter kamikaze warheads.

Mod weapons engines and supply storage (maybe armor too) to require more radioactives.

Mod life support and crew quarters to require more organics.

Extend current tech areas.

Just some thoughts
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