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  #1  
Old August 12th, 2004, 01:24 PM
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Default Re: So i played a bit with C# lately

Actually that Java code doesn't really exist anymore. When i realized what crap code i had written there i tried refactor it but were distracted in the middle and now i doubt i'll touch it again.
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Old August 12th, 2004, 02:02 PM
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Default Re: So i played a bit with C# lately

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Actually that Java code doesn't really exist anymore. When i realized what crap code i had written there i tried refactor it but were distracted in the middle and now i doubt i'll touch it again.
Care to start a psuedo code discussion of it?
Generic steps and checks to the program?

At its simplest Im picturing
zip game into game.zip

A variation might be something which runs as --postexec to read a --scoredump (or status file) in order to get a turn number. Then it could support "every 5 turns" or "rotating saves numbered 1-5"

Personally I avoid GUI menus but I suppose it could evelve into something menu driven for restores of old games.
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Old August 12th, 2004, 02:08 PM
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Default Re: So i played a bit with C# lately

What does it do? I sound like a simple job for a Perl script. (Don't tell me that windows doesn't provide Perl [img]/threads/images/Graemlins/ooo.gif[/img])
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Old August 12th, 2004, 03:39 PM
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Default Re: So i played a bit with C# lately

Microsoft doesn't "provide" Perl with Windows (MS is averse to all things they didn't invent/steal), but IIRC you can get Perl to work on Windows systems.
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Old August 12th, 2004, 04:08 PM
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Default Re: So i played a bit with C# lately

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Microsoft doesn't "provide" Perl with Windows (MS is averse to all things they didn't invent/steal), but IIRC you can get Perl to work on Windows systems.
Which is why something that can be compiled, especially if it can be written cross-platform, might be good. Personally I avoid compiling executables for myself but in the area of making it easy for Users its helpful.

In any case, the subject itself would probably lend itself well to a flow-chart type discussion which could be written in any language.
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