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Old August 19th, 2004, 03:44 PM
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Starhawk Starhawk is offline
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Default Re: SE5 Ordnance Supply?

Hey got a question for you though?

Do you still have quantum reactors? Because if so then energy weapons would still have limitless supply right? Please say right .

And if by that point ordinance is still in use could you do us all a really big favor please, and add a kind of either torpedo or missile that is really usefull even when fired in small numbers, say two tubes on a ship would be enough to crinch the shields a bit?

Because as it stands I never use missiles past the point when I get shields PD and energy weapons, because the enemy tends to shoot down all my poor missiles.
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Old August 19th, 2004, 05:51 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: SE5 Ordnance Supply?

Ever since original SE IV came out I have continually requested that Quantum Reactors be given a clear limit per turn because an infinite rate of generation is much more difficult to justify than an (effectively) infinite duration of production. Sure, you can create a source of energy that continues to operate for many years. Nuclear reactors today get refueled once a decade or so. What's impossible to justify is that one such device can refill any number of ships in the same fleet like it's a tap attached to an extra-dimensional swimming pool. So it would still be possible to 'run out' of energy with a QR if you used it faster than it could be replenished.

I'm glad to hear that resupply depots will have finite limits. Now let's fix the QR as well...
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