Re: Carriers/(Don\'t Get Hurt) in Strategic Combat
Love the 'nul' weapon idea... but one thing. You would have to have the range maxed out... otherwise it would fly towards a Base or missile ship... possible putting it in range... Especially if its a high level plasma missile. Granted, everything has its flaws, but I think that could be better than what we have now. Another thing I just thought of is that you would have to change the strategy of EVERY ship that defaults to 'don't get hurt' to Max. Range, upon creation and design upgrades... not THAT big of a deal, but annoying none the less.
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