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  #1  
Old August 20th, 2004, 08:33 AM

magnate magnate is offline
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Default Re: What is Dominions II?

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reverend said:
The interface is ok. Right click or left click doesn't matter you get used to it. The messaging system IMO is the part of the GUI that needs fixing. I'd even propose collecting money from the community to "sponsor" their programming time to rewrite it.
Do we even need to do that? Can't they just refer to an EDITOR environment variable, and fire it up for writing Messages? Then you can use whatever you want - Notepad, vi, whatever. Then the only recoding is to let you see Messages you've written this turn, re-edit them etc.

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Old August 20th, 2004, 08:38 AM

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Default Re: What is Dominions II?

Of course, the ability to just copy'n'paste from an external editor would be enough for the editign part.

Re-Editing sent Messages isn't even necessary. The messenger is on its way, can't call him back. That is something I can live with.

What really is needed in the system is instead of choosing ALL nation or ONE nation as the recipient, place a checkbox in front of the nations name, so you can select multiple nations as the recipients.
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Old August 20th, 2004, 08:49 AM
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Default Re: What is Dominions II?

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reverend said:
Re-Editing sent Messages isn't even necessary. The messenger is on its way, can't call him back.
Sure, but what are seeking arrows for then?


Apart from that, I think that the GUI needs some improvement (Why cant I just change command number 3 for that commander? Why do I have do delete the whole production queue to change the first unit? Why cant I search for commanders by names? etc.) BUT I am sure that GUI designing is pretty hard anyway!

On the other hand especially that bloody messenging system needs improvement. I dont believe in the external messenging excuse: True, why should one reinvent something established like messenging? Because its kills athmosphere as I wrote in another thread: Writing in character is much easier inside the game...
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