|
|
|
 |

August 24th, 2004, 05:26 AM
|
Private
|
|
Join Date: Aug 2004
Posts: 34
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: PBW PvK Proportions Game #2
Well, thats two people out of game #2 already... then i would say it cant hurt to wait a few more days.
Sure, there are still 6 of us there, but personally i dont mind the wait, as i rather play with all the players there, instead of waiting 48 hours for every turn.
Thats not good for us, and not good for them either, because they'll miss the first few turns that way, and thats quite annoying.
|

August 24th, 2004, 05:27 AM
|
Private
|
|
Join Date: Aug 2004
Posts: 34
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: PBW PvK Proportions Game #2
Additionally, PvK can use that few days to wrap things up nicely.
I would love to have some orbital research / intel labs for example :P
-- csebal takes cover before people start shooting.
|

August 24th, 2004, 09:41 AM
|
Lieutenant Colonel
|
|
Join Date: Dec 2000
Posts: 1,254
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: PBW PvK Proportions Game #2
Ditto.
Quote:
csebal said:
I would love to have some orbital research / intel labs for example
|
|

August 24th, 2004, 09:56 AM
|
 |
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: PBW PvK Proportions Game #2
Heh, ok.
I'm going to be on trip till Friday.
See 3.0 thread in this forum - new Version available.
I will do a 3.1 shortly thereafter which we can upgrade to.
Game#3 will have six players exactly, because I made a map for exactly 6, somewhat balanced.
PvK
|

August 24th, 2004, 10:29 AM
|
Lieutenant Colonel
|
|
Join Date: Dec 2000
Posts: 1,254
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: PBW PvK Proportions Game #2
Will we need to redo our empires for the new proportions games with this release or (as you indicated earlier) are they good as is (if made with the beta of this Version)?
Thanks,
Alarik
Quote:
PvK said:
Heh, ok.
I'm going to be on trip till Friday.
See 3.0 thread in this forum - new Version available.
I will do a 3.1 shortly thereafter which we can upgrade to.
Game#3 will have six players exactly, because I made a map for exactly 6, somewhat balanced.
PvK
|
|

August 27th, 2004, 04:16 PM
|
 |
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: PBW PvK Proportions Game #2
They're good for 3.0.
Shoe however pointed out a bug I'll need to fix somehow... but I think/hope I can figure out a way that this will actually work without having to re-do any EMP files.
PvK
|

August 28th, 2004, 08:13 PM
|
 |
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: PBW PvK Proportions Game #2
I got the bug fixed and the 3.0.1 patch released to the Proportions web page.
Only players who have chosen the same shipset as someone else will need to change their EMP files.
PvK
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|