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August 26th, 2004, 02:03 AM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
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Re: Players
Yes I am willing to do it, but I stopped paying any attention to that aspect of things after Zen said he would do it. So tell me exactly what is required and I will take care of it.
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August 26th, 2004, 03:32 AM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
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Re: Players
Sheap, we wanted someone (you?) to put 10 fixed starting spots on Inland grouped in the five on five teams. While I have yet to mess with the editor, I assume that this means you must know the ten races and which race is which team to make this happen.
Also, I thought that Mark the Merciful lived in the same house as Aku, which means they cannot be on different teams unless they have two computers AND two copies of the game.
Somehow, I think we have thus taken one step forward and two steps back.
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August 26th, 2004, 03:41 AM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
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Re: Players
Hmmmm.
So you want all the players on a team to be grouped together? If so, should they be relatively close, or all spread out, but just in the same general area with no enemies between?
Secondly, whatever situation Mark and Aku have, is not really relevant to the game, as they will have the same problem with any game they play in together. The team aspect doesn't really enter into it as the CD-checking has no concept of teams. And as long as everyone uses passwords they won't be able to look at each other's turns, even if they are on the same computer. So I will assume that they know what they are doing on this point.
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August 26th, 2004, 04:43 AM
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Captain
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Join Date: Jul 2004
Location: New York
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Re: Players
mark and i dont live together...and i dont even know who he is
does he live with someone else in this game?
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August 26th, 2004, 11:39 AM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
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Re: Players
Quote:
Aku said:
mark and i dont live together...and i dont even know who he is
does he live with someone else in this game?
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Hmmm... I could have sworn you said early on that you were trying to recruit Mark on your team since you lived with him. But I could find no such reference in this thread.
Maybe it was a different Mark. Maybe even a different Aku. Could even be a different universe.
*sheesh* It's hell to get old...
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August 26th, 2004, 12:07 PM
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Corporal
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Join Date: Jul 2004
Location: Toronto
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Re: Players
the inland map is pretty devoid of landmarks, but there is one row of mountains that kinda stretches accross the "middle". You could drop Team A on one side and Team B on the other. The wraparound would ensure that everyone is attacked north and south, but has allies on their east/west.
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August 26th, 2004, 12:49 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
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Re: Players
that looks pretty sound to me, Lex
i just want to get this game started already!
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Every time you download music, God kills a kitten.
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August 26th, 2004, 06:44 AM
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Sergeant
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Join Date: Jun 2004
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Re: Players
Sheap the teams should be evenly spread out with no enemies between team members. I think this may mean there is a "hole player" on each team with no adjacent enemies as there are 5, but we should be able to work round that
& thanks for the help.
Mark lives in my house (well at the moment) so I did not really want him on the other team as it has proved awkward in the past - there is a grey area between chatting about games we are playing & discussing in game plans. However we have stopped talking(!) so that should be OK. We have seperate PCs & seperate copies of the game.
Pickles
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August 26th, 2004, 07:41 AM
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Re: Players
Hmm.
I think the only awkwardness comes when one of the two players is trying to maintain a deliberate air of ambiguity so he can time his backstab properly.
But that was a different game. It'll be straightforward enough when we know from the start we're in opposing teams.
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August 26th, 2004, 11:26 AM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
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Re: Players
Quote:
Pickles said:
Sheap the teams should be evenly spread out with no enemies between team members. I think this may mean there is a "hole player" on each team with no adjacent enemies as there are 5, but we should be able to work round that
& thanks for the help.
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it would be great if you could not have anyone start surrounded by allies so they cant even reach the opposition. i for one would rather start surrounded by the other team than my own.
edit: not to say that you should have someone start out surrounded...
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Every time you download music, God kills a kitten.
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