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				August 26th, 2004, 03:04 PM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Jun 2004 Location: Lakewood, CO 
						Posts: 596
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				 Re: Players 
 OK, I'll lay out the map according to Lex's plan and start the game probably tomorrow as I am very busy today.  Nuzzle. |  
	
		
	
	
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				August 26th, 2004, 06:23 PM
			
			
			
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 First Lieutenant |  | 
					Join Date: Jul 2004 Location: Albuquerque, NM 
						Posts: 605
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				 Re: Players 
 cool, thanks sheap 
				__________________Every time you download music, God kills a kitten.
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				August 28th, 2004, 03:52 AM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Jun 2004 Location: Lakewood, CO 
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				 Re: Players 
 Um... so I've been a bad sheap.  I set up hosting for a different game and thought that satisfied all my hosting obligations.  But then I realized I was supposed to start TWO games today, not just one.  And yours isn't done yet.
 Oops.
 
 Working on that now.  Nuzzle.
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				August 28th, 2004, 04:20 AM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Jun 2004 Location: Lakewood, CO 
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				 Re: Players 
 Hmm.
 No one ever actually told me which nation on each team is being left out.
 
 So I am going to make the map with all seven nations started, and one of them will be blank.
 
 If you don't like it, send me a list of nations and I will fix it.  Otherwise, I'll be posting the host/port momentarily.
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				August 28th, 2004, 06:31 AM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Jun 2004 Location: Lakewood, CO 
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				 Re: Players 
 OK.  Ready. 
The mapfile: 'pantheons.map' is available for download from:
http://benatar.snurgle.org:8080/~fluffy/pantheons.zip 
Everyone will need to unzip this into their maps directory.
 
Team A should be, generally, between the mountain range, and the sea.  Team B should also be between these geographical features.  But on opposite sides.    
Team A should have the sea to their north and the mountains to their south.  The mapfile description says "two teams of five players each" but that is a lie, all 14 nations have been placed.
 
Each pair of two home provinces is at least 3 spaces apart (i.e. a move 3 flying unit could cover the minimum distance from one home province to another).  Where possible, they are farther apart than that.  There will be "gaps" where the two unused nations would be.  And no home province borders a sea, because of risk of natural disasters.  While effort has been made to ensure starting positions are fair, not all starting positions are good, and definitely not all starting positions are in optimal places for the nation.  This is because I am mildly sadistic.  For a sheap, anyway.
 
The host is at: 
benatar.snurgle.org 
port 2006
			
			
			
			
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				August 28th, 2004, 07:08 AM
			
			
			
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				 Re: Players 
 Thanks, Sheap.
 Mint sauce.
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				August 28th, 2004, 10:19 AM
			
			
			
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 Sergeant |  | 
					Join Date: Nov 2003 Location: Fürth, Germany 
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				 Re: Players 
 When does the game officially start? |  
	
		
	
	
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				August 28th, 2004, 12:17 PM
			
			
			
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 Major |  | 
					Join Date: Jul 2004 Location: Alexandria, VA 
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				 Re: Players 
 
	Quote: 
	
		| Sheap said: Each pair of two home provinces is at least 3 spaces apart (i.e. a move 3 flying unit could cover the minimum distance from one home province to another).
 
 |  It would appear that there is a typo in the map file. T'ien Ch'i starts adjacent to Machaka.
 
And thanks for all your work in doing this for us. |  
	
		
	
	
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				August 28th, 2004, 02:52 PM
			
			
			
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 First Lieutenant |  | 
					Join Date: Jul 2004 Location: Albuquerque, NM 
						Posts: 605
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				 Re: Players 
 actually tien chi appears not to be in a fixed location...and the indys seem a bit too weak to be 5...
 
				__________________Every time you download music, God kills a kitten.
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