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August 26th, 2004, 04:18 PM
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Private
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Re: Designable facilities in SE5!
This could mean that you can build some "facilities platforms" in a construction yard, load them into a transport and deploy them into a just created colony... and that's quite strange.
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August 26th, 2004, 04:56 PM
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Second Lieutenant
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Re: Designable facilities in SE5!
Hmm, does this mean we could also cloak planets?
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August 26th, 2004, 05:08 PM
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Re: Designable facilities in SE5!
Quote:
Lemmy said:
Hmm, does this mean we could also cloak planets?
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You can cloak planets in SE4. You have to mod in a cloaking facility, but doing so is quite easy...
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August 26th, 2004, 05:12 PM
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Second Lieutenant
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Re: Designable facilities in SE5!
Wha? Since when?!
I remember talking about it a long time ago, but was told the cloaking ability doesn't work on facilities/planets.
[edit]
I knew i wasn't crazy
ooooold thread
I guess MM added it in a patch then...but still no unclaimed cloaked planets (cloaking without a facility)
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August 26th, 2004, 05:45 PM
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Re: Designable facilities in SE5!
Actually... stick a cloaking storm in the same sector, and the planet is invisible. I believe the bugs associated with that were fixed as well. 
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August 26th, 2004, 06:35 PM
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Re: Designable facilities in SE5!
I'm having trouble thinking of how this would be used... Wouldn't you need "facility components" added. Lessee... wood, nails, doorknobs...
Also, most facilities just kind of have only one ability, so what design aspects would you add or upgrade. About the only things that come to mind are increased capability, and damage resistance - both of which can already be done by creating levels for each facility and upgrading as desired.
What am I missing?
Slick.
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August 26th, 2004, 06:52 PM
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Re: Designable facilities in SE5!
He explicitly mentioned Proportions cities. He was not speaking of basic facilities such as Mineral Miners, Organics Farms, etc., but far more complex things. Certainly, you could make basic facilities. Or you could make more advanced ones. The choice would be yours.
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August 26th, 2004, 07:19 PM
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General
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Re: Designable facilities in SE5!
Quote:
FLX said:
This could mean that you can build some "facilities platforms" in a construction yard, load them into a transport and deploy them into a just created colony... and that's quite strange.
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Arcologies anyone?
If you *really* want to prevent that, though, just make them something ridiculously (actually realistically?) huge, like 10,000,000 kilotons - IIRC Aaron said he was going to use signed long integers for everything, so that means EVERYTHING goes up to plus or minus 2 billion! 
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August 26th, 2004, 09:41 PM
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Re: Designable facilities in SE5!
This is a wonderful idea.
I kind of like the possibility of loading every facility from a planet onto a big transport and plunking them down on a new planet. It will sure speed up the time it takes to fill up those sphere worlds. [img]/threads/images/Graemlins/icon26.gif[/img]
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August 26th, 2004, 10:23 PM
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Re: Designable facilities in SE5!
Quote:
Ed Kolis said:
Arcologies anyone? 
If you *really* want to prevent that, though, just make them something ridiculously (actually realistically?) huge, like 10,000,000 kilotons - IIRC Aaron said he was going to use signed long integers for everything, so that means EVERYTHING goes up to plus or minus 2 billion!
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Does it really matter? I mean we're talking empires that in the late game can blow up and re-build entire planets here, and can build sphere and ring worlds. Making a modular city (to be transported and assembled on site) sounds pretty trivial, and even a completely built one wouldn't be -that- bad.
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