Re: Massive AI Satellite Overproduction
Alpha Kodiak,
I thought of that too. Recon satellites were the Last item in the queue. I placed mines there instead. This had no effect on the amount of either produced.
God Emperor,
My AI does not build any normal satellites. I don’t find them to be very effective. I would rather use the max number of units in space for mines. I have tried both armed and unarmed recon satellites.
Q,
That can’t be it. In my latest test I had more than 2800 satellites for 416 planets, with still hundreds more on the way. Also, if the AI did not check what was already in the queues, ship construction would be a real nightmare.
[K126]Mephisto,
That could be the problem. In fact, that makes a certain amount of sense. The AI is building recon satellites like it has no idea how many of them it already has. Since they are launched almost immediately after being built, the AI would think that it needs to build more. I wonder when the next patch will be out?
Thanks for the help guys. I am hoping that the next patch will resolve this for me.
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