.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #23  
Old June 13th, 2001, 02:01 AM

jc173 jc173 is offline
Sergeant
 
Join Date: Mar 2001
Posts: 249
Thanks: 0
Thanked 0 Times in 0 Posts
jc173 is on a distinguished road
Default Re: Ripper Beams

LCC if you're planning on capturing enemy ships the SDD can be a huge pain in the rear. It's a relatively small component so it's hard to hit, seems that you almost always nail the bigger components such as weapons etc first. If you're using tactical combat one thing that seems to help for me at least is to give the boarding ships or other specialized ships a large number of low damage weapons and first them singly or in small Groups to pick off the SDD. I don't know if this would be worth the effort for the sort of large game you are playing though.

This is sort of cheesy, but I used it once on the Rage when I was desperate. Use nothing but NSP's or Shard Cannons on the enemy ships, eventually you'll blow everything up onboard except the armor. So you will be capturing a completely crippled hulk, that will require a lot of repairs. In my situation though, I needed the hulls badly and it was worth it for me since I had extensive orbital maintenance and construction facilities.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:12 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.