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PhilD said:
Quote:
Gandalf Parker said:
WHile you were in there did you happen to notice anything that would make it run alittle "nicer"? The automatic generation scripts have to be carefully scheduled on my system to avoid trying to run when other cpu/memory hogs are running.
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Neither the original author nor I tried to limit memory or CPU usage, so the map generation uses big nested loops and huge arrays to do the trick. Not exactly what you're looking for
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Yeah Im not really doing my part to help it any. When I generate 30 maps of a type I have a CRON job running a script, which chains to the various system scripts (tiny, small, medium, large, huge, epic, and chaos), each of those scripts call a basic program 30 times, the basic program randomizes the variables for dommap and shells to call dommap.

I really should try to clean that up.