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  #17  
Old June 12th, 2001, 02:09 PM

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Default Re: AI tech trade bug

Not to change the topic, but I just finished reading the thread "Does anyone know the formula SEIV uses to calculate score". I wanted to know how much I should allot for my starbases to avoid MEE. It turns out that score is based on one point per 100k tons built. So my base yards are only five points not six, and a starbase will be 25 points. Now here is a trick. It does not matter if the starbase is an empty shell with nothing but a Master Computer in it. So if I have all my yards build starbases, my score will jump to over 288x25+24xx points about 10 million in one turn. All but a couple races surrender. A few turns later I churn out another batch and everybody surrenders. Game over. No Challenge.
With a new patch coming out it will probably be a long time before the next one. Now would be a good time for EVERYBODY to lobby for a change of SOME kind in the score calculation to prevent dominoe surrender based on a score obtained by building shells. The formula could be just about anything besides what it is now and still improve.

I do not know if this board has a way of conducting a poll to get an opinion on the matter, but that would be the best way to lobby if such is possible. The question is simple. Do you want a change in the score calculation ? Yes or no.
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